Orbs of Fusing

What happened: I just wasted all my approximtely 2.400 orbs of fusing in trying to produce a 6-link item. I sometimes really hate this game.

Disclaimer: I know the tougher players say it is just probability and I was unlucky. I know this is the way it currently goes. So, it's been said. By me. No need for you to add this here.

Back to the story: 2.400 orbs of fusing is a treasure, and not a small one. Wasting it to some absurd low probabilty both frustrates and hurts. Could you at GGG at least increase the probability for higher link numbers in the course of throwing hundreds of orbs on an item?

Thanks
D
Do or do not. There is no try.
Last bumped on Jun 25, 2022, 8:48:43 AM
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There is other ways to craft a 6 link, a determinictic one being the crafting bench (if they haven't removed it).

Orbs of fusing will likely disappear in PoE 2.
Path of Exile is a Casino for gambling addicts.
Gambling is not fun nor a game mechanic...
Last edited by Azarhiel#6045 on Jun 24, 2022, 3:59:45 AM
"
Azarhiel wrote:
There is other ways to craft a 6 link, a determinictic one being the crafting bench (if they haven't removed it).

Orbs of fusing will likely disappear in PoE 2.


I have the crafting option on my bench. 1.500 orbs of fusing for a 6-link sounded ridiculous and like an offer for the veeery lazy only. Now I came to understand the hard way this was not a bad offer at all.
Do or do not. There is no try.
If its BIS. Or something youll use for a long time.

Fork over the 1500 on the recipe. Not worth chancing fusings for a 6 link IMO if its a really good item.
Mash the clean
Manual linking was worth it previously because you could 48% an item. With that gone, I never manual link anymore and just pay the 1500.
"
Rhouvus wrote:

I have the crafting option on my bench. 1.500 orbs of fusing for a 6-link sounded ridiculous and like an offer for the veeery lazy only. Now I came to understand the hard way this was not a bad offer at all.


Probability can be an unfair maiden.

Personally I think it just comes down to preference when it comes to preference for linking an item.

Either being a gambling person, or a more efficient one, and also depending how much a certain 6L will last you too.

I have yet to use that craft, because of the "What-if" chance.

My quickest 6L was in 3 fuses (Which was also my very first one, by accident, on an Infractem unique bow that unlocked me the achievement. Wasn't all that bad back in the day, because crafting was very primitive in comparison)

My personal bane was a friend's cloak of defiance, which took an astounding 5100 fuses, pooled together with 4 additional players (Everyone wanted to do it after the owner failed 2k on them xD)

Something I've done exactly ONCE in trade just for the fun of it was to make a gambling challenge in trade that went similiar like this:

"Give me your fuses to six link [Armour] and win 2 Exalted orbs! [Was around 800 fuses total at a time] (Fuses used: X-Ammount)"

It was entertaining, met some weird people, but ultimnately it wasn't very fullfilling at the end, so I wouldn't really encourage this :P
Unless I was I formed incorrect, I always thought itemlevel and quality helped a bunch too, so making sure the item is as high item level as possible, and making it 20% (or more if you can, think fossils for example) will increase the odds to 6L it.

Maybe you can share what itemlevel and quality you tried to 6L?

Though I might be misinformed on this, some pro can cofirm?
Last edited by 1869Flame#0897 on Jun 24, 2022, 1:50:45 PM
item level doesnt matter for linking. item level only matters for rolling sockets with jewelers orbs. If the item is below item level 50, jewelers orbs cannot naturally 6 socket the item (have to bench 6 socket it).

as long as an item HAS 6 sockets, quality is the only thing that helps it link.



its cheaper than ever to 6link with the bench. you get 900+ fuses for 1 exalt this league. that means its like 1.5ex to guarantee bench 6link. in other leagues, it would cost closer to 3ex (the 6link prophecy or buying fuses).
the avg to 6link is around 1250 if i remember right,so you kinda were unlucky

i kinda always use the bench craft just because it puts a clear end to reach the 6link
"
1869Flame wrote:
Unless I was I formed incorrect, I always thought itemlevel and quality helped a bunch too, so making sure the item is as high item level as possible, and making it 20% (or more if you can, think fossils for example) will increase the odds to 6L it.

Maybe you can share what itemlevel and quality you tried to 6L?

Though I might be misinformed on this, some pro can cofirm?


Itemlevel itself has no effect on the LINKS of any given item, but is important for the amount of sockets an item, provided its max socket is 6, can roll with a jeweller's orb naturally.

The minimum item level you need for a jeweller orb be able to hit 6 sockets on a given hit is 50. The reason why I say "naturally", is because you can 6 socket craft a body armour, for example, that is item level 15, which can only roll up to 3 sockets maximum, with the bench craft to guarantee yourself 6 sockets for 350 orbs I think it was.

Quality however, does matter. If I remember correctly (and this is like over 5 years ago at this point), each +% is a linear improvement to your odds of both obtaining more sockets or links with the given orb respectively. Thus, if you want to 6-Socket or 6-Link an item, you'd always want to at least give it 20% quality.

The only way to improve your odds further is by either using the "Perfect Fossil" on an item before it is finished (can not be used on uniques) for up to 30%, or Hillock in the right faction for a more guaranteed outcome (max also 30%).

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