Please reduce searing exarch meteor damage
Im not sure where i can find the info about this mod, but it's abit too much damage because it seems like the meteor deals as much damage as a character in d3 can have health.
I have an aurabot with 6.6k es, i had 90% phys dmg reduction and 90% res with 3x flasks for reduced fire/light/coled dmg taken. And yet I STILL GET ONE SHOT, so i wanna know why do the meteors from searign exarch altar deals like 30k+ dmg? Because i dont think theres many characters can survive this meteor if i got one shot on such a tanky charackter... Please nerf this meteroite because this is a joke Last bumped on Jun 30, 2022, 1:08:19 AM
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I died twice today in the same map from this meteor..and Im lvl 94 slowly climbing to 95..playing with chieftain with max res and all..kept one shotting me..Idk why they keep adding these ridiculous mechanics..the meteor doesnt even fall where u used ur flask..and it doesn't have a cd..it keeps going as long as ur flasks trigger..
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Stop picking that mod? I've never had a problem not picking it...
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" i would have to stop on every altar just to read like 5 dieffrent mods, i do read them but not every single one, and id have to lose our on a lot of currency. Also imagine not being to able do something because it deals an amount of damage that 100k effective hitpool cant survive :DDDDDDDDDDDDDDDDDDDD |
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If you don't read it and it kills you you are fulfilling the design objective :p
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" If your character can't handle any mod on the altar, you need to read the altar before clicking it. After a few, you'll get used to quickly parsing the downsides. Yet another unpaid Path of Exile 2 Alpha Tester.
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" Then perhaps don't stand still for the six minutes it takes for the meteor to land. You basically just want the game to play itself and for you to never be punished for sheer laziness. It takes half a second to speed read the mods and see the word "meteor". Just don't pick it. That's by far one of the safest exarch altar mods if you aren't on a ZDPS channeling build. |
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" mate 6 minutes? imagine youre doing a juicy map, this league makes it so at least every 3 seconds you get hit with a slowing debuff or perhaps some kind of root. Take into consideration also lagging since you cant not lag in poe because of the fact that you have 3k monsters rendered at once :) Also lazyness? you have to read map mods, read strongbox mods, read about 60 other mods from monsters remember what they do, press flasks or not depending on your setup, and also play the game. You act like the answear to every problem but its jsut the fact you protect the game youve been playing for years :) |
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-1.
Dont pick the mod if your build cant handle it. Read what you are selecting. Same as rolling a map, picking remnants in expedition, delve paths, etc. As if it takes 3-5 seconds to read an altar. Non-issue Mash the clean Last edited by Mashgesture#2912 on Jun 29, 2022, 5:00:08 PM
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Altar mods and expedition mods were specifically made to punish players who don't stop to read what they do before picking them. There's pretty much zero chance they will nerf the damage enough so that you can go back to not reading them.
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