NPC audio dialogues cut off before finishing; Dialogue bugs
Some of the NPC audio dialogues cut off before finishing. This happens with various NPC audio dialogues, but not all. One example is when you first encounter Captain Fairgraves and you select the third dialogue option for Merveil's Necklace the scrolling text will reach the end before the audio dialogue does and the audio dialogue will stop before it's finished.
If you happen to find this thread please report audio dialogue bugs you find here to keep them in one place. I don't believe my system setup has anything to do with the NPC dialogue cutting off before finishing. It appears to be an issue within the game and happens no matter the system setup. Other details: Steam client, Proton 7.0-2, audio, dialogue, NPC, story line System info: Operating System: openSUSE Leap 15.3 x64 Kernel: 5.3.18-150300.59.68-default Audio backend: Pulseaudio Audio device: Astro A50 Wireless/USB Mixamp 1st Generation 3D Graphic Renderer: Vulkan Last edited by Vanderloost#6588 on Jun 7, 2022, 3:21:24 AM Last bumped on Jul 8, 2022, 1:55:32 PM
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An example of the audio dialogue bugs. Note: Framerate is low due to using OBS Studio to record this gameplay. It's 60+ FPS when OBS Studio isn't running.
https://youtu.be/TCUTiBvWG1U Last edited by Vanderloost#6588 on Jun 8, 2022, 10:33:07 AM
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Bump
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I noticed the same thing returning to the game after a big break. As far as I can tell almost all dialogue of Lady Dialla is like that, as well as said Fairgraves. The text seems to scroll too quickly for Npcs that talk in a slower manner, and the dialogue closes and ends the audio too quickly.
But I'm sure they are not the only npcs that this happens to. |
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