Fixing Path of Exile's Mangled Text Bug
| Well done! |   | 
| Awesome post!!! Love seeing more technical and behind-the-scene stories. But don't leave us hanging! What fix did you decide on? |   | 
| HH说修复了吗 |   | 
| interesting read  great job Ben! |   | 
| Nice find, and thanks for the writeup! But please don't use make_pair inside emplace, that defies the purpose of emplacement functions ;) |   | 
| Pretty neat - how about gems level clicking in the wrong order? Passive tree opening in the wrong spot? Like-pickup not being a thing? (2-3-2019) Buff underused skills (3.23?!)+ selfcast, stop nerfing defense, build in threshold jewels (3.23?!), implement D3-style looting, add death log + MTX preview, actually rework flasks, stop balancing around the .01%, unnerf Harvest, ADD NEW WAYS TO LEVEL, finally implement Loot 2.0 |   | 
| So what we've learned today folks? When you see a bug is in "currently investigating" stage it actually means "we don't do anything". Through all the years I've seen quite a bit of suggestions from players "where" you should look for the issue. You ignored all the stuff? You've had the bug on developers machine "just a few times" I could've been sending you 7GB dump of mangled client at daily basis. If lack of memory data was a problem why don't you made a thread with the request of data? Just a random bugfix that could've not been occuring for 6 years more. Problem: impostor syndrome Solution: nerf everything Result: depressing mess |   | 
| June 2022: " January 2017: " |   | 
| Oo... was hoping more on 'fixing path of exile' but ye, i know that will never happen. |   | 
| Can this just be repurposed as a feature on failed Vaal temple double corrupts instead for trophies? Not the actual code, but the mangled text result. |   | 































































































 
                        