Recombinator
Hey, I hope someone can clarify some things about recombinators (specifically weapons in my case) before I potentially waste my recombinators/itembases.
My question is regarding item implicits: Do recombinators touch implicits at all, or are they always whatever the chosen base had. If they affect implicits, what are the rules for that? 1. Can you transfer a normal implict to a different item base, or is that locked to the base? Example: Add the Harbinger Bow crit implicit to a Thicket Bow. 2. Can you transfer a synth implicit to a different item base? 3. Can you transfer a corrupted implict to a different item base? 4. Can combining a synth/corrupted/normal implicit keep both implicits (Kinda like you can use gilded fossils for a chance to keep the implicit upon corruption)? Note: by different item base I mean within the same item class; that you can't combine a sword and a bow I know. Last bumped on May 27, 2022, 9:22:32 AM
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No to all 4 questions. Implicits belong to the base item and the base item doesn't change.
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You can only transfer the 6 explicit mods. Everything else stays with its original base.
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