Enemies not taking reflect damage
Hello GGG
It seems that in my testing enemies will not take reflected damage quite frequently. I have looked over the mechanics page for reflect and it can be dodged, evaded, and blocked. I have looked at the forum at GGG Mark's posts about reflect and found no resolution. I have tested this in The City of Sarn and the Coast. Testing materials: -Marauder (no Ascendancy) -Tabula Rasa -Advancing Fortress -springleaf -Guard captain (City of Sarn) -Mobs in the coast Tree: -unwavering stance (so I cannot evade) -glancing blows (so I take damage even on block) -resolute technique (to ensure that reflected damage cannot be evaded) -spiked bulwark (for damage) Method: Advancing fortress and spiked bulwark should deal around 140 reflected damage to an enemy when I am hit by them. Naturally I have no chance to evade from unwavering stance and my hits cannot be evaded because of resolute technique. Just in case when I block I still take damage because of glancing blows. Went down to the City of Sarn and Isolated the Guard Captain and let him hit me only about 50% of hits reflected damage back to him. Okay he is a unique enemy and may have some mitigation modifiers or a chance to block or dodge. Go to the coast and isolate melee mobs and the same result only about 50%-75% of hits from those mobs resulted in them taking any reflected damage. Is this a bug, did I miss Something or do mobs have a chance to mitigate reflected damage somehow, because it seems highly unlikely that coast mobs should have the ability to mitigate 140 damage. Cheers Last bumped on May 20, 2022, 9:16:31 PM
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