Sentinel is the best league ever.

They added just the right ammount of cost effective friction. Each new mod is compelling and credibly seize resource-maximizing bandwidth for the final userbase. Completely supply web-enabled content in the trading section adds energistically parallel task standardized action items. While they work on PoE1 they also fungibly reconceptualize next-generation technology for PoE2. But back to PoE1 for moment, It is quite stunning how they are able to proactively synergize efficient results each time and always go above and beyond. But after all this is said and done it is up to player to intrinsically formulate customized materials. And players do deliver too, because they seamlessly restore extensive support platforms with very little delays. But they fail at one thing, they fail to uniquely streamline resource-sucking users and to captivate them for long enough for them to improve.

I know what you are thinking, you are thinking that: "They failed to intrinsically enhance visionary testing procedures" But they have professionals that are tasked to assertively reinvent inexpensive materials and synergistically brand reliable collaboration and idea-sharing.
So I just can not agree with your point.

tl;dr If you die in this league it is because you need to get more skilled at the game. If you post same complains in dark souls forum they will laugh and tell you to "get good" and no one bats an eye, just because this league is not called Path of Exile: Darkened Souls does not mean that skill and correct character building should not be factor in it. This league is smooth on my computer and I did not die yet at all, because I know how to make good characters. Get used to the new friction and overcome it!
I feel pretty, Oh, so pretty,
I feel pretty, and witty and gay,
And I pity Any girl who isn’t me today!
Last bumped on May 19, 2022, 8:55:24 AM
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thank you for your input standard player
This game has so many bugs that I stopped playing.
yea except noone grinds dark souls for 1k hours. if you put in a massive grind component into dark souls, noone would play it either. the thing that makes dark souls fun to be hard is because you have 90% of the tools to overcome any challenge at or near the start of the game. poe is totally opposite. you have 0 tools to overcome the challenge, and have to grind to get them. making it ultra difficult only increases the grind to the extreme, and most ppl just leave because it isnt worth it. people like yourself who say "get good" are generally the type of person to play 12 hours a day for the first few days of a league. the rest of us have lives and arent going to spend 3 weeks just to get into the part of the game that's fun.

thats the thing with progression oriented grinding games - you actually have to be able to make reasonable progress or noone will play your game. sentinel is a good example of what happens when progress becomes too slow due to overtuned difficulty - noone plays it.
Last edited by Titoisagod#4456 on May 18, 2022, 4:26:01 PM
Skill is only necessary when you're doing a pinnacle boss like sirus or uber something.

You dont need skill in the atlas. If the hitkill decides to hit you, you're done.
"
touldie wrote:
This game has so many bugs that I stopped playing.


maybe count some ?

i saw 0 bugs until now from this league
Thread title sad no one ever.
This is a bait post right?

Or is this some weird form of satire?
"
Terzian wrote:
This is a bait post right?

Or is this some weird form of satire?


obviously. OP doesnt even play the league
Was OP generated by GPT-2?

If not, I'm afraid CAKE failed its Turing test.

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