Hi,
First of all, sorry for my bad english.
The news mods are interesting but we needs more counterplay for some of then.
In the current state, there is some that juste disable builds and it should not.
I'll give my personnal exemple but I'm sure there is other similar issues.
The drought bringer mod disable yours flasks and block you to gain charges. What about pathfinder ? I mean my whole build is based around flasks but suddenly I don't have any possibility to fight. That monster disable half my passive tree and my whole ascendency
I won't suggest to remove the mod but I don't think it can stay in this state. What about giving flask nodes or pathfinder some form of counterplay ? Like "Ennemies cannot remove your charges in the ascendency" ? It means, the mobs can still remove the buff but if you invest enough in flask charges, you can still benefite from it ?
Ty for your reading
Have fun
Last bumped on May 14, 2022, 8:02:58 AM
This thread has been automatically archived. Replies are disabled.
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Posted byOceonie#3772on May 14, 2022, 6:47:07 AM
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Oceonie wrote:
Hi,
First of all, sorry for my bad english.
The news mods are interesting but we needs more counterplay for some of then.
In the current state, there is some that juste disable builds and it should not.
I'll give my personnal exemple but I'm sure there is other similar issues.
The drought bringer mod disable yours flasks and block you to gain charges. What about pathfinder ? I mean my whole build is based around flasks but suddenly I don't have any possibility to fight. That monster disable half my passive tree and my whole ascendency
I won't suggest to remove the mod but I don't think it can stay in this state. What about giving flask nodes or pathfinder some form of counterplay ? Like "Ennemies cannot remove your charges in the ascendency" ? It means, the mobs can still remove the buff but if you invest enough in flask charges, you can still benefite from it ?
Ty for your reading
Have fun
It's been tested, extensively.

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"
Oceonie wrote:
Hi,
First of all, sorry for my bad english.
The news mods are interesting but we needs more counterplay for some of then.
In the current state, there is some that juste disable builds and it should not.
I'll give my personnal exemple but I'm sure there is other similar issues.
The drought bringer mod disable yours flasks and block you to gain charges. What about pathfinder ? I mean my whole build is based around flasks but suddenly I don't have any possibility to fight. That monster disable half my passive tree and my whole ascendency
I won't suggest to remove the mod but I don't think it can stay in this state. What about giving flask nodes or pathfinder some form of counterplay ? Like "Ennemies cannot remove your charges in the ascendency" ? It means, the mobs can still remove the buff but if you invest enough in flask charges, you can still benefite from it ?
Ty for your reading
Have fun
LOL
to my melee brothers hold your wallet until actual melee is addressed
lol
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Posted bywizardlulz#1581on May 14, 2022, 8:02:58 AM
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