REMOVE torm spirits, rogu exile, talismans PLS! THEY just useless and SO BAD!

torm spirits, rogu exile, talismans why just WHY they still exist? for what? they was SO bad from very VERY start and still CANT be removed? why that?
prophecy was 100000 times better than torm spirits, rogu exile, talismans together but was remove while torm spirits, rogu exile, talismans NOT removed? why?
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I disagree, i hate juicing maps with packs, so i prefer to focus on strong content (green ghost, rogue exile, metamorph), in fact that is how my atlas passive looks like, focus on them

and in 3.18, they added this change:

"
The life, experience, increased item quantity and rarity of Magic and Rare monsters are no longer primarily determined by the monster's rarity, these are now primarily determined by the type of modifiers on the monster itself. A monster with more, or rarer, modifiers will have more life, increased item quantity and rarity, and grant more experience.


that mean, this content will now be very profitable!
I love rogues.

talismans just need to leave the unique ones through something(say jewelry rewards from any mechanic and div cards), the rest can go.

tormented spirits I personally dislike but I know some people do like it, just give us the ability to block it.
Tormented spirits are really only good in Incursion. If you get the one that makes possessed rares and uniques drop currency, then the temple becomes a treasure trove.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

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"
Pizzarugi wrote:
Tormented spirits are really only good in Incursion. If you get the one that makes possessed rares and uniques drop currency, then the temple becomes a treasure trove.



but MOST time if not all time its just trash!
prophecy and nem was better alot better than talism or exile or torm spirits BUT its never removed from game...
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Last edited by TreeOfDead#4438 on May 13, 2022, 2:50:52 AM
"
TreeOfDead wrote:
"
Pizzarugi wrote:
Tormented spirits are really only good in Incursion. If you get the one that makes possessed rares and uniques drop currency, then the temple becomes a treasure trove.



but MOST time if not all time its just trash!
prophecy and nem was better alot better than talism or exile or torm spirits BUT its never removed from game...


i feel u bruh

i even allocated nodes for all tormented spirits, incursion, double rares with 1% chance to drop currency.

ran a huge ton. really dont see much from em.

ran MANY maps and rarely ever had the map boss possessed either.

really lack lustre.

[Removed by Support]
Tormeted sprites litrelly can earn ez 5-6 ex if you know how to utilizize theirs.Pro positgioning in maps requares skillcap be profesonal here and have layerd defenves.You go noregn +200%monster lige full critiquehit buffed map.Its actually intresing mecanic.
Only Talismans are useless now. With Atlas passives, Rogue Exiles and Tormented spirits are huge cash cows.
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THats tight. If you are market-eficienzing game actully can earn ez 5-6 ex torimenting sprite. Youj optimized spite atlazing pasives with layrd defenders. Its litrlly raining drop left and right. Its riduculous at this poingt I can litrlly fly without acloak.
Last edited by vmt80#6169 on May 13, 2022, 5:52:04 AM
"
Marinxar wrote:
Only Talismans are useless now. With Atlas passives, Rogue Exiles and Tormented spirits are huge cash cows.


lol? nice joke
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