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They should be back up in approximately .[3.26]The dirty Scorpion-Tail|Herald of Agony|Chaos-Cyclone-CI-Necro|The Arachnophobia Allstars 291M
○○○ Patchnotes of Secrets unveiled ○○○
○ The new Mercenaries of Trarthus will be eg geared as aura-bots (for determination, haste, etc.), for intimidations- or frenzy charges, for withers, as curse-bots, and they will throw some relating skills and supports on the table. Recommended Mercenaries: 1.) Kryssa, the Unrivalled: Grace, Haste, Poacher's Mark, movementspeed, slowings of enemies 2.) Zarnok, the Detainer: Endurance Charges, Vitality for 190 es-reg with Zealot's Oath, rare with Gilded Fortification 3.) Krale, the Depraved: Frostshield, Chillings, Freezes 4.) Vysera, the Cyaxan: Enfeeble, and perhaps also Feeding Frenzy, combinate her minions with severed in sleep for withers Other Mercenaries: Determination Purity of lightning for ele-resis, Sigil of Power for flat dr Precision for damage Malevolence damage Aspect of the spider damage https://www.poewiki.net/wiki/Mercenary As result probably Grace/Determination will be changed to flesh and stone and / or clarity / purity of ice. Most wanted Mercenaries' supportgems culling strikes phantasms support + feeding frenzy withering touchs knockback support maim support blind support stun support So we will have much less socket-pressure and a much more easy auras-skilling. Mercenarie's gear will look like: Amulet: Perquil's Toe for HoA's lucky hits equal to 25% more HoA-dps Extractor Mentis: only in maps and only in combination with gloves gravebinds' on kill effects for Unholy might equal to a 8th HoA-link 30% more damage Shaper's Seed for 80% mana-reg and with Zealot's Oath 4% es-reg The Eternal Struggle for 10% + flat dr with eater's dominance Often best amulet-implicit is "You can apply an additional curse" Rings: Anathema Moonstone for 3-4 curses limit curse on hit ring Belt: Belt of the Deceiver for Intimidations Helmet: Eber's Unification for 10% more HoA-damage Glimpse of Chaos corrupted for Nearby Enemies have Malediction Crown of the Tyrant 10% more HoA-damage Bodyarmour: Saqawal's Nest: b.i.s. when Mercenary is able to use aspect of avian: HoA 48% chance to deal Double Damage and Movementspeed for all of us / Ambu's Charge for Endurance charges when shared The Queen's Hunger for some Offerings, can be maxed with belt Leash of Oblation and more durations Melee-Weapon: The Dark Seer for Blindings and Malediction-debuff 10% flat dr, 10% more damage Replica Insbury edge, Severed in Sleep or Iron Mass for withers Kingmaker for fortify & culling strikes & 50% increased HoA-crit-damage-multiplier Shield: Victarios Charity for HoA-Frenzy and Power Charges Bow: Null's Inclination for triggering Minions skills possible? The Crimson Storm for bleedings for ensnaring arrow skill? Quiver: Gloves: Asenaths Gentle Touch or Vixen's for curses Oskarm for triggered Assassin's mark lvl 10 on bosses Abhorrent Interrogations for withers Rare eldritch hunter-gloves for the intimidations-implicit best implicits are temporal chains / enfeeble / despair on hit Boots: Vorana's March for Arbalists and Intimidations Rare eldritch boots with implicits for saped ground 6% flat dr, brittle ground 2% HoA-crit-base _____________________________________ Animate Guardian ○ The second companion, the new buffed Animate Guardian, not loosing it's gear on death, will be added for 8% more damage (crown of the tyrant), eg fortify & culling strikes & 50% increased HoA-crit-damage-multiplier (kingmaker), or instead as cursebot (18% increased effect of curses, temporal chains), perhaps socketed in a hungry loop (elemental army - empower - minion life - meat shield) too. ○ AG's gear will look like: Helmet: Glimpse of Chaos corrupted for Nearby Enemies have Malediction or Crown of the Tyrant 10% more HoA-damage or Stitch of demon Gloves: Asenaths Gentle Touch or Vixen's for curses / or Abhorrent Interrogations for withers Weapon: Kingmaker for Fortification, Culling Strike, HoA -Crits Bodyarmour: Doppelganger Guise Boots: Vorana's March for Arbalists and Intimidations _____________________________________ Amulet Anoint ○ When we use one of the companions as cursebot, we can anoint our amulet with 'charisma' instead 'whispers of doom' to use the ring-variations hungry loop for AG (elemental army - minion life - meatshield - empower) or Shavronne's Revelation +1000 es, +65 mana-reg and as necro also high es or high ward rare gloves. _____________________________________ Chaos Golem of the Maelstrom ○ Chaos golem now inflict 20% more effext of withers - that is a huge 17% more (++10-90M) dps buff to the whole build! _____________________________________ Ranking of the Ascendancies ○ HoA-Guardian: "The Unwavering Faith Ascendancy Passive Skill has been reworked. It now grants 50% increased Reservation Efficiency of Skills." That’s huge and makes the auras- and herald skilling much more easy. That’s equal to 2 additional auras (flesh and stone etc.) or 3 flexible small clusters or jewels. Aurastacking 2.0 So Guardian climbs upon rank 3 in [3.26] ○ Elemancer with new herald-efficiencies, 200% buffed chaos-golem and shockings becomes interesting too. _____________________________________ Runegrafts ○ The new Runegraft of Fortress increases es, armour, evasion and ward by 40%. That are in average nice +500 es. Following as result we could gear much cheaper, more easy and more flexible different bodyarmours, like high es or high es+ar rares or brass domes. Absolut perfect tanky fitting in the build's allstars-concept. ○ Runegraft of the Soulwick add more vaal souls for more vaal discipline-uptime. _____________________________________ New craftings ○ Rare minion-helmets and -weapons +2 should be much cheaper and easier to craft with the new Orb of Unravelling and Memory Strands. _____________________________________ All Custom Configurations: +++++ Animate Guardian +++++ + Weapon Kingmaker + Nearby allies have +50% to Critical Strike Multiplier Culling Strike Fortify + Gloves Aseneath Gentle Touchs / Vixen`s + Curse Enemies with Temporal Chains on Hit You can apply an additional Curse + Crown of the Tyrant Helmet, white socket + You and Nearby Allies have 47 to 61 added Chaos Damage Nearby Enemies have -10% Chaos Resistance +++++ Chaos Golem of the Maelstrom in 3.26 +++++ 20% increased effect of Withered +++++ Mercenaries of Trarthus +++++ +Haste+ --You and nearby allies gain 24% increased Attack speed + Eber's Unification Void Gaze Helmet + Nearby Enemies have -20% to Chaos Resistance + Perqil`s Toe Amulet + Nearby Allies' Damage with Hits is Lucky + Dark Seer Sceptre + Enemies blinded by you have Malediction + Victario's Charity Shield + 5% chance to grant a Frenzy Charge to nearby Allies on Hit + Belt of the Deceiver or Gloves-implicit + Nearby Enemies are intimidated + Average effect of Punishment + You and nearby allies gain 15% more Damage +++++ Runegraft of Fortress +++++ 40% increased global defences _____________________________________ PoB ○ Example HoA-poison-crit-Necro with +configurations for animate guardian, mercenary, runegraft of fortress and chaos golem of maelstrom (294M damage, 8M+ ehp), low budget: https://pobb.in/GPVQc1ci Arachnophilia! I do the maths and pobs soon. It's thumbed around in total a 60-100% big buff in damage and 30-80% in tankyness and ehp. Last edited by Chromino#4813 on Jun 9, 2025, 6:44:13 AM
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You can't have multiple Runegrafts.
"Only one Runegraft of any given type can be in use at a time" -https://www.pathofexile.com/secrets |
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" Aaah, thank you a lot Kroohpyyh! I corrected it in the 3.26 line-ups above. Overall that Runegraft of Fortress looks perfect for the 1 passive. Second one can be that of the Soulwick for 1 vaal Soul each second for more uptime of vaal discipline. I am very curious about many until now not revealed runegrafts further too. Last edited by Chromino#4813 on Jun 7, 2025, 2:15:24 AM
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Hey there! This build seems super interesting to play, I've never seen such complex guide out there, however I want to have a realistic expectation. What kind of person would start with this as a league starter? Someone that knows how to make 50 divs in the first 3 days of the league or is this a build that can work with low currency?
What I'm trying to say is, will this build work on a low budget? or will I be soft locked until I can farm a a bunch of currency. I'm not that good at making currency and often just get lucky with drops. In the case that the build needs an appropriate knowledge on how to make currency do you know or have an alternative nice low budget build that can later transition onto this one? I would love to start with this one but if I don't get lucky with currency and struggle to even get started that would be pretty sad haha. Thank you! fantastic material here! :) |
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" HoA is not really a racer. Only with much poe-experiences like Balaar, PoE-Dan or Oldboi HoA was high ranked in the leaguestart-leaderboards. On the other hand I guess the trademarket will be very difficult in this leaguestart because everybody needs 5 x the gear for Mercenaries, so choosing more meta-skills is quite risky. Which Prices / Budget? Thumbed prices were, example necro 4 days after leaguestart, in [3.25]: ■ 15 chaos Ghastly theater, CIP, Rainbow strides, clusters, ghastly jewels for yellow t5 ■ 30 chaos Apep slumber, Darkness Enthroned for yellow t11 ■ 1 div aegis aurora for red t14 ■ 2-5 div skin of the lords/loyals for pinnacles ■ 10-20 div for 25M damage and juiced red t16 ■ 20-30 div for 50M damage, t17 and ubers ■ guessed for 3.26: 30-60 div for 200M damage So the prices are much lower as other minionbuilds, but HoA with clusters and auras remain slower to be built up. Thank you a lot too NaraKuroha! Last edited by Chromino#4813 on Jun 8, 2025, 4:36:34 AM
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Sounds good! I'll go ahead and start with this one, even if it takes more time it looks very fun!
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Two more points to be considered after patch notes:
1) Cyclone lost "more Movement Speed" quality, so our MS is touched in a bad way here. And now we have to level Cyclone to reduce ms penalty to 20% less(down from 30% at lvl 1)? 2) Storm burst got reduced cast time, so stacking will be even faster with this trigger |
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" 1) Yes. I don't understand ggg with their cylone-ms-nerf. Also we need with lvl 20 6 more mana-reg/sec, that's no problem, we were already in average at not needed high 75 mana-reg/sec. But also the movementspeed in [3.26] is easy to overcompensate: - Simply first we change in movementspeed on a flask-suffix. - Further the Mercenary Kryssa, the Unrivalled, add the aura Haste (or perhaps possible much better Saqawal's Nest and Aspect of Avian). - Variable with Zarnok, the Detainer's Endurance charges we could switch Elixier of the Unbroken circle to a Quicksilver flask - In the lategame a mageblood for more movementspeed on flasks instead darkness enthroned turns a bit more interesting. 2) Stormbursts are a bit faster stacking up the HoA-virulences and add a lot es on hit, only while channeling, but until around 105 virulences cyclone as trigger remain much smoother. Overall cyclone is more fun as storm burst or other channelskills. But there are dozens triggers for HoA possible, like unleash-caster-skills, winter orb, unalterated ball lightnings, the new 3.26 lightningstormskill, firestorm, etc., in "skills and triggers" are much more variations. Last edited by Chromino#4813 on Jun 8, 2025, 9:15:06 AM
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The final Crit-Poison-HoA-Necro PoB is ready with the custom configurations for the Mercenaries and Animate Guardian and Runegraft.
Nice 291 M in full tankyness. Let it sting! Arachnophilia! https://pobb.in/GPVQc1ci Last edited by Chromino#4813 on Jun 9, 2025, 6:44:43 AM
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which varient of the HoAG build is the overall best? as im not sure what to pick
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