Divine Blessing Aura Can't be Triggered by Veiled mod
Not sure completely but I can't get a precision aura linked with a divine blessing to trigger with the following mod
Trigger a Socketed Spell on Using a Skill, with a 4 second Cooldown Spells Triggered this way have 150% more Cost — Unscalable Value Report Number https://imgur.com/a/WNGqVQm Last edited by FailPail#1291 on Mar 27, 2022, 4:52:55 PM Last bumped on Mar 27, 2022, 9:09:05 PM
This thread has been automatically archived. Replies are disabled.
|
![]() |
I don't think Aura skills are triggerable by that mod anyway.
Mechanic Misconception:
Are your minions "randomly dying"? Do you have the Fleshcrafter unique equipped? If you answered "Yes" to both of these, high chance is that your minions have over 50% chaos resistance, converting 100% of their HP into ES, killing them. |
![]() |
Divine blessing turns the aura into a duration buff, no longer reserving mana and instead cost a flat amount determined by the reservation amount and max mana I think. precision would cost a flat amount of mana, 112 in this case, and last for 9 seconds with level 1 gems. Shouldn't that work in theory?
I saw that a bug was confirmed in a post from Febuary and that it was noted by a GGG mod, So wouldn't it work with this one too? Last edited by FailPail#1291 on Mar 27, 2022, 6:09:34 PM
|
![]() |
I see a post saying that they passed the issue on, not one that stated whether or not the current interaction is intended. I also don't see anything mentioning the other case as "fixed" in any of the patch notes since league start.
So, assuming the other issue wasn't fixed: it doesn't work for that so it wouldn't work for this either. This might be something where they're taking some time to investigate ramifications and properly decide whether or not auras should be triggerable now that they're no longer reservation skills. |
![]() |