LIVEWIRE LIGHTNING DOT KILLS

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cyvviola wrote:
If anyone is playing a Doryani Prototype build and get's Livewire debuff from Eater of World mobs, you're screwed. Lightning damage over time kills me every time. There is no way to remove this debuff because it's not an ailment. It's not like ignite or bleed where you can remove it with a flask. And it's not even like shocking ground in Baran maps or red lasers in Research labs where you can avoid it and dodge it. Once you get the debuff, YOU CAN'T REMOVE IT AND YOU'RE GOING TO DIE. This is bogus. Lightning DOT isn't even supposed to be a thing in this game. The fact that there is a Lightning DOT debuff now is completely bogus for us who continue to play with Doryani Prototype builds...


Why shouldn't there Lightning DOT? There is a hydralike Boss in mapping that spawns Lightning Warp Totems and casts a lightning-ray which most likely is considered DOT... or just really really fast attacks, I don't know.
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Soepkieken wrote:
You just have to use Divine Flesh OR Tempered by War, and combine it with an Avian Twins Talisman that has 50% of lightning taken as something else.

=> problem solved!


Avian twins talisman is hit based, just like Doryani's Prototype. Doesn't work for DoTs.

Taking tempered by war on a build that uses Melding of the Flesh and usually negative roll ventors or malachai's artifice on a budget is pretty brutal for resistances. And a lot of successful builds are already using Brutal Restraint.

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SuperMotte wrote:


Why shouldn't there Lightning DOT? There is a hydralike Boss in mapping that spawns Lightning Warp Totems and casts a lightning-ray which most likely is considered DOT... or just really really fast attacks, I don't know.


Shock and Horror is the map boss with lightning DoT beam, but its skippable because it's only on one map. Betrayal has the red beams and shaper does some too. But those are mostly avoidable.

Mana siphoner and influenced mobs are global, and you can only avoid one of those, and not doing the influence stalls your atlas progression. At the very least there needs to be more tools to help mitigate it, as it stands its a bit of a hard-counter.
I specced into Lethe Shade, it helps alot.
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kocaturk wrote:
The current state of the game is really funny. It feels like a random intern comes up with a random debuff idea and adds it to the game without any thought...
This.

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