Vent time; Why are blight (maps) mechanics still terrible.
" Randomly mentioning how much currency you make because X content is SO easy in a thread not about currency is not unusual? His input is just as valid as anyone else's and I appreciate everyone's input. However, there is a very big difference between feedback and mentioning how you plan to buy a headhunter for the sake of it. " This is very helpful. It tells me he isn't having the same problems(which is good) and that he is very experienced at running blight content. I would like to know more, what is he doing that tower RNG isn't a problem. " Knowing that he is a summoner is helpful, it gives me insight into a build that is good at blight content. The rest is not very helpful, nor was my response to his OP. That said, just as he isn't having problems with blight, not all of us are playing summoners or have access to trade. If players aren't experiencing this issue, that's fantastic, I would love to know what they are doing to mitigate bad tower placement. Divination Card - Emperor's Luck.
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I'm still finding them very buggy, they open fine now, but the in-map encounters in particular seem to be bugged. Many times you click on the tower icon to build or upgrade, you can see the button 'clicking' but it does nothing. You have to run around a bit, perhaps build or upgrade another tower, before thst original one will build or upgrade.
This is the buggies league since Delve in my opinion, and GGG don't seem to care. |
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What about you could just place towers anywhere like a totem
like a real tower defence Need more brains, exile?
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