GGG missed all points in Improvements to the Archnemesis Panel!
" will see how good/bad new leagu... i hope u righ and next will be alot ALOOOOT better with ALL QOL GGG can think Mercenaries master craft service Mercenaries My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Mercenaries veiled crafting all service all crafts mods Mercenaries SC master craft service Mercenaries SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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I don't see a scenario where Archnemesis mechanic survives for the next league. But I was wrong before, and GGG solving "inventory problems" by having 10% map spawn rate seems like the style they are doing things.
The overlap with Metamorf is too big and the lore is weak. But the Archnemsis skill sets are interesting, I don't think even the bosses of the names they carry are using the exact move sets. Those should be added for the regular bosses to feel a bit more interesting. I represent only myself, my own thought and believes. I am individual, not a representative of the community.
I am not speaking on behalf of someone else and I don't get offended by things that have nothing to do with me. 3.13 was the golden age. |
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" i think its alter for metamorph... imho atleast looks like it Mercenaries master craft service Mercenaries My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Mercenaries veiled crafting all service all crafts mods Mercenaries SC master craft service Mercenaries SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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