Light Of Dawn Atlas Passive Feedback

Just wanna say that the 10% increased damage taken per altar seems a bit harsh. Having an increased chance for altars spawning at the start vs the eater of worlds one giving a higher chance is good since it could spawn the eater one at the end of the map giving it less value so that aspect seems good.

The problem is the fact that 10% increased damage taken per altar feels really bad and punishing vs eater which has no downside. I'm not against challenge being added to the game but perhaps 10% increased damage per altar from the eldritch minions would be an ok trade off but when I hit 4 altars the maps boss can just one shot me and eater of worlds people can click altars all day getting good rewards with no downside.
Last bumped on Feb 11, 2022, 12:44:16 AM
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