dancing dervish weapon archnemesis bug

These swords dont only generate rampage from uniques but also any enemy they hit except for rares. It generates rampage on white and blue and red but never yellows. That cant be intended. This is clearly a bug and is not working properly.
Bump
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the only bug thats actually there that needs adressing is cycloning while the rampage ends making you deal no damage, and thus not being able to make the next rampage cause a hit requires damage. this is bypassed by quickly stopping cyclone channeling and cycloning again. needs to be adressed cause its really awefull to play like this.


Hits don't require damage. You can test by doing a curse on hit with a no damage setup, e.g. if you have ancestral bond. Even if you did no damage, you should still generate rampage on hit - what's probably going on here is that the game doesn't interrupt your unarmed channel even though you start wielding the weapon, which gets enabled when rampage ends.

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These swords dont only generate rampage from uniques but also any enemy they hit except for rares. It generates rampage on white and blue and red but never yellows. That cant be intended. This is clearly a bug and is not working properly.


It's 100% intended that you can gain rampage by hitting any monster. After rampage starts, the only sources of rampages you have access to are monster kills and 25% chance to gain a stack on hit against unique enemies. The swords shouldn't generate any rampage just by hitting white/blue/yellow mobs.
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Theblaze973 wrote:
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The swords shouldn't generate any rampage just by hitting white/blue/yellow mobs.


What do you mean by "shouldn't" ?
Not doing it in the current state factually or it must not be allowed?

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