Do you have a 3.17 wish list?

I don't think I expected most of the major changes to the game. They've always surprised me.

Would love to be able to log-in to my hideout.
Yes, my wish for 3.17 is for the new balance changes to have a direct inverse correlation with Chris' wish lists for 3.14+.
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norelus wrote:

Optimizing maps is also annoying after a while.

We need more quality of life for maps and the atlas, because it is complex to optimize : quality + alch + vaal + watchstones affixes + sextants + region tree + zana mods + master missions + scarabs/fragments etc.

Maps are quite small in general and are rapidly cleared, I would like to spend more time killing stuff and less time managing all those ^^

Maybe they would let us pick the map mods we want from a single list and give each a price and its affect. Check the boxes you like and then the amount is auto deducted from your stash. More bad stuff and better rewards; cheaper?
More easy stuff, fewer rewards. The list would include regular mods (blue and yellow) atlas mods from sextants and Maven mods as you defeat her.

Custom maps.
"Gratitude is wine for the soul. Go on. Get drunk." Rumi
US Mountain Time Zone
I would like to see endless waves in Simulacrum, and you should b able to start at each "10-wave"
E.G if you reach wave 34, next time you should be able to start at wave 30.

there could then be some sort of ladder, so you could see the rank of top 100 or so :-)

Upgradeable Talismans would be nice.
A more deterministic crafting feature (maybe an "exalt" essence).
Reduced damage threshold for stacks of Fortify.
Reduce cooldown for vengeance.
Create an in game store where players can buy and sell.


substantial offensive buffs for less popular skills and scaling options preferably with an eye towards them not being used to push the top too much further.

I'd love to be able to play IB without feeling like i've ruined my league for doing so :p
No nerfs to the build I'd want to play (whichever one that is) and less RNG "crafting". The RNG crafting drives me bonkers and makes me not want to play.
Buff or rework underused skillgems.
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Roziel_Longblade wrote:

A more deterministic crafting feature (maybe an "exalt" essence).





IF so, they should make essence an "exalt" essence.
Heart of Purity

Awarded 'Silverblade' to Talent Competition Winner 2020.
https://www.youtube.com/watch?v=NDFO4E5OKSE
I am one of the rare fair players/collectors.
If they just modified current essences then they would likely need to limit the enhancements to 1 additional essence enhancement per item. Yes, that could work.

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