How do I craft a Cluster Jewel?

Augments will always add a modifier with the specified tag. If you game critical, then you are gaurantee to add a new mod with the critical tag. Obviously there needs to be an available mod.

Reforge will reroll the item.

Enchant will add an enchantment or replace an existing enchantment.

Set a implicit will add an implicit or replace an existing implicit.

I forget what it's called, but you can also replace what the quality bonus is.
To come back to this after messing around with Harvest some. I am at T16 Maps and all points into the Harvest Tree in the Atlas..


How rare are Harvest Augments? I have yet to come across a single one. I get rerolls, Zana Map Mods, Gem/Flask Quality, and a few other miscellaneous crafts.. but Haven't come across 1 Augment.

I even looted the Harvest Boss Map that sells for a few Ex, but not even 1 Augment. Am I missing something? I am just using all the crafts on the Clusters and Jewels and I still feel like I am wasting it all. Then again, I don't have any armor pieces for other builds or anything in my Storage as I am still too new so Jewels are the only thing I can "craft" atm..


I feel like I am missing something major.
Is the "augment with new modifier" harvest option still in the game? IIRC they either removed it entirely or made it extremely rare.

Harvest crafts are free to use but you can only store 10 of them, so I suggest having one or two of the base item you want sitting in a stash tab to reroll with harvest crafts as you come across them. (Even if you already have one of the item you want, crafting more could get one with better rolls or just one to sell.)

If you are in more of a hurry / have more chaos to spend, you could try rolling with Jagged fossils, which craftofexile estimates taking an average of 148 tries. At a little over 1c per bulk jagged fossil and a little under 1c per bulk chaotic resonator, that's about 2c per attempt, which adds up to around 2 ex total as an average cost (which I guess is lower than the 2.8 ex cost on the market, but with more risk and hassle).
they nerfed agument spawn rates in 3.15


put it this way, i have never seen a harvest augment and do not know anyone who has seen a harvest augment at all since the changes in 3.15


treat augments like mirrors basically. they dont exist, no one goes into a league with a serious crafting plan that involves finding a mirror and using it. If you want to find a specific augment... finding any augment might never happen in a 3 month league playing every day, finding the specific one that you want like defence or phys?

maybe if you play the next 6 leagues the rng odds will give you a 50/50 chance of finding that craft in one of those leagues.
I love all you people on the forums, we can disagree but still be friends and respect each other :)
I dont know why people are talking only about harvest here.
Another extremely powerfull (sometimes a lot more) method is using fossils.
If you are using harvest you can join the TFT (The Forbidden Trove) group on discord, people sell crafts there. And what you do is you reroll physical until you hit the 3 passives you want.

You want Battle-Hardened, Furious and Master, right? I checked and all three of them can appear in an item lvl 50. A bunch of things that you don't want will start appearing if the ilvl go past 68. So I would choose a base between ilvl 50 and 67. Remember that ilvl is different than required lvl.

So, try this. Go to craftofexile. Choose your base, choose its ilvl (put like 55). In crafting method, select fossils. Fossils are like chaos orbs, they reroll a rare item. But, they make some tags a lot more likely and can even completely block others. You can combine up to 4.

So maybe you are thinking: "so I just try different combinations on the website and see how they affect the chance of what I want?". So, this you why craftofexile is such a powerfull tool. After selecting the base, the ilvl, the passives and the crafting method, you can click "compute best selection". The website will show you which combinations make it more likely and which combinations can hit what you want cheaper.

I tried this and to get what you want on a Large Phys base, takes in average 22 tries using Jagged + Sanctified. Which is also the cheapest combination: 9 - 10 chaos each time.
Saw this post when I was searching for Augment craft spawn rates and it seems to be super super rare now. I only seen it once and that was during 3.15 standard.

Anyway in regards to your cluster jewel - just keep spamming physical or attack or defense.

I have made many cluster jewels with 3 notables.

https://www.youtube.com/watch?v=7vxdI6yAjPk

Don't craft cluster jewel, just buy it.

Harvest augment technically don't exist anymore, unless you open 100,000 harvest plots, maybe you will get 1.

GGG wanted to help players and make the game fun, by having them not spend too much time pondering in Harvest.

Also, don't expect to find the Sacred Grove too.


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