20% Chance to Impale Enemies On Hit - Physical Mastery Bug
20% Chance to impale enemies on hit from Physical Mastery (currently using the bottom left node with Bastion Breaker) doesn't update the attack UI (for Cyclone) when you add the mastery. Tested before and after and it doesn't update while using the 20% chance to impale enemies on hits with attacks (from Sword Mastery) updates the UI.
Is it just a display bug or is it not actually adding the chance to impale? Last bumped on Oct 26, 2021, 1:04:57 PM
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I am also having this problem with spectral helix and the same mastery from Vanquisher.
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Same problem with the impale physical mastery in Bastion Breaker, it did'nt give me anything.
I'm taking the impale sword mastery in Blade Master and it's working here, but I would gladly take another one here if the Bastion Breaker's one was working ! |
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I think this is just a UI bug. When I allocate the 20% impale chance I don't get any indication on my character sheet I have any chance to impale, but if I get rid of all my other chance to impale (so that my character sheet shows nothing about impale at all) I'm still seeing the spikes impaled on enemies.
It's hard to say for sure, of course, but it looks like it might still be working... it just isn't registering on the character sheet. |
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" Can confirm, I have exactly 20% Impale Chance from the Mastery on Unearth (Mastery works on spells), I can see the Impale Effect. Hard to see the damage, but I'd expect it's working properly aside from the Character Screen. |
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