An option to pre-generate shader cache

"
JackalR wrote:

The default is at the location of the filter files.
Documents\My Games\Path of Exile
You can change the location, read the detail here
https://www.pathofexile.com/forum/view-thread/3144901/page/1


I remember that post and even remember setting the cache folder in .ini; however somehow the parameter disappeared entirely, all i have in "General" section is

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enable_profanity_filter=false
engine_multithreading_mode=enabled


Anyway, will try to write it back and see if it works as described, thanks for reminding me.

(Edit) Judgin by the folder names, in my case it was on c: drive, however, apart from the standard folders like Countdown, DailyDealCache, Minimap, MOTDCache, ShopImages there was nothing like ShaderCacheD3D11 or ShaderCacheVulkan in the old location, which is kinda strange.
Now all the crap resides in the new location given via .ini file and the HDD grinding sound while loading is gone.
"Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019
Last edited by dW2005#0568 on Oct 25, 2021, 5:19:37 AM

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