Can't find info concerning "standard" life levels for Marauder 2H Tecto/Ground Slam

Hi,

I searched, and found amongst others the amazing build guide for a Marauder Ground Slam. Which did not helped me finding the piece of info I need.

Simply put :
I'm not the guy who follows guides, I love to succeed by myself with my understanding, so far I do pretty well I imagine.

TL;DR of the spoiler :
My Chieftain Marauder can deal with almost everything if it doesn't get interrupted. It has 1800HP, overcapped elemtental res, almost full time 90% phys dmg reduction.
I use with it : Leap Slam, Tecto Slam, Vaal Ground Slam, Enduring Cry, Tecto Cry, and Battlemage Cry for testing purpose with Steelskin on it. Otherwise just Steelskin by itself before I had this idea.
Those King's Brine water elementals with hydrospheres can kill my character with less than 12 orbs, if I let them do.

Post Edit : Yeah I crushed the boss like EZ PZ... I understand less now than before... xD

My question : Is 1800 low for a level 60 in PoE ? I never had to wuestion myself about life because I could take care of everything without too much stress by jumping everywhere and trigger my slams to kill all life forms i each zone.

Below is not mandatory to read unless you have some precisions to ask me, I may answer some questions. Spoiler is not mandatory either, just the details of my character and how I use it.

Why I wonder that and anticipating questions : Even if I can kill those mobs, there are many rares and champions on this map. Most of them have problematic mods, and those orbs can freeze me for 0.1 second. Which is enough to bring me to low life. No problem if nothing too dangerous is there, but problematic if something can finish me before the life potions up my HP back to at least mid life. Like golem or something that slam the ground, and some rare guy that can make lightning clones of my character that suicide on it and take me like 500 HP each, which for max lightning res, is crazy.

That's why I think I don't have enough HP, but I used almost all the nodes I could, let aside the small ones from the beginning. I think I will try to take them, 4%, 5% and 6% life is something, I have some life on my armor pieces but I can't have 2000 more...
I saw some people bragging upon (correct me about the grammar if you wish I don't remember how to say it) their 10k or more HP at level 100.

But, following my scheme, I may (virtually I mean) end up with like 3k at lvl 80 and maybe 5k at lvl 100... I am aware of the difficulty spike, many players discuss this on Reddit and such community forums... I'm fully aware this is not D2 and PoE is more difficult, but also has more allowance (same here if I'm wrong feel free to teach me a lesson) concerning build customization. Is there a spike moment where all of a sudden my HP will get a huge amount ? I don't think so.

I don't think the boss will cause me any trouble, I kill the duo Shaveronne/"this guy" with ease, but I figured I'd ask to some pro gamers out there what they can advice me ;)

Spoiler
I am, with my Marauder (Conan if you can see my characters), a Chieftain lvl 59, who needs to kill the Act 6 boss, at King's Brine. I experienced first zone voodoo puppets firing ice arrows there's now some (gameplay, not RL) hours, which demonstrated to me the importance of ice resistance.

So far, none of the bosses, monsters trash or champions or rares, had me to wonder if something was wrong. With almost full time at capped 90% phys dmg reduction from either the Soul of Tukohama, or the endu charges given by Ground Slam (with Rapid Expansion), of other sources like Enduring Cry or even Steelskin, and overcapped elemental res, I just had to run through the trash mobs and sneeze a Tectonic Slam to take care of them. Vaal Ground Slam is just for the generation of fast life by LoH/LL and endu charges.

But I have maybe "only" just under 1800 HP, 0 ES, 101 HP/s and enough LoH/LL to sustain brutal damage absorbtion if I don't get interrupted.
This is the problem : apart from those little parasites (which do a monstruous amount of damage even with 90% phys dmg reduction 6 of them can take out 1000 HP in 3 or 4 second, even with endu charges, if I let them do, which I did for testing purpose), there are those elemental creatures at King(s Brine that do Hydrospheres or something, that freezes me and do me like 200 damage each. Usually a group can deal 1000 HP to this character.

By jumping like a bunny and slaming everywhere, I can manage to get out of trouble most of the time. But sometimes even with those 90% phys dmg reduction and life regen + LoH and LL, I have to sip my life potions almost each pack of trash mobs. This makes me wonder where I failed. If this is normal then O can deal with it as I did before, but I need to know if this is the normal pattern, then I would think about a way to increase my character efficiency and resilience.
Duriel, Lord of Sorrow

My allmighty Trading Topic : https://www.pathofexile.com/forum/view-thread/3197346

Friends converted to PoE : 8 (including 2 in 2021 !)
Last edited by Duriel7#5570 on Oct 20, 2021, 11:58:25 AM
Last bumped on Oct 22, 2021, 10:33:30 AM
While levelling, a good amount of life/es is around 300 per act, bit more for melee characters.

with your 90% physical damage reduction you will barely feel physical damage, but elemental damage is balanced to still be dangerous to res-capped characters. Basically having 75% all res vs elemental damage at endgame feels like having 0% physical damage reduction against physical damage, which is why 1800 health at 60 is not enough. Should have around 3k, especially as melee. Life from tree around 80 should be around 170-200%, with 50+ life on every piece of gear (barring uniques).

If you don't have enough survivability you will not reach higher levels like 80-90 because of the experience penalty. If your build gets you to 3k life at 80, then you will not reach 80 in the first place.

To add to this, building life on gear + life% from tree stacks together nicely. They make each other stronger, which is why 10k is possible at lvl 90 (rf builds go for this). There is not going to be a sudden jump in life, no. It just involves building both these life stats to get to decent levels.
Last edited by Bardharr#3094 on Oct 20, 2021, 4:52:16 PM
basically what Bardharr said.

also Marauder (armour) builds are very sensitive to elemental damage, that's why GGG added more +% maximum elemental resistance mods to the tree.

So basically try to buff up ur life and look for +% maximum elemental resistance nodes on the tree.
+5% maximum elemental resistances is basically 20% less elemental damage taken and it only gets better the higher u go.


Also considering the "90% physical damage reduction". U might not feel it right now, but that stat in the character screen is very wrong and tends to confuse newer players.
So if u start to notice that ur physical damage reduction isn't holding up, try to research about the armour formula in PoE. It's kinda weird :)
The other two posts have given good advice. 1800 is simply no where near enough.

Also if you go to your account settings on the website and go to privacy, click show characters (or whatever it says) which will also us to see your passive tree and gear to help out more.
Hi,

thanks to you dudes, I will see how I can respec the points saturday when Scourge comes out and passives will be wiped out.

"
Bardharr wrote:
While levelling, a good amount of life/es is around 300 per act, bit more for melee characters.

+ rest of post


Excellent suggestions, I now understand better why I got sometimes REKT more by rares and champions than real bosses. I thank you for this help, will try to take out some %armor nodes to take those %life nodes that also add %armor besides.

"
Sadaukar wrote:
also Marauder (armour) builds are very sensitive to elemental damage, that's why GGG added more +% maximum elemental resistance mods to the tree.
+
So if u start to notice that ur physical damage reduction isn't holding up, try to research about the armour formula in PoE. It's kinda weird :)


Yes I added +max % elem res to fire mostly because I had access to it, then with Chieftain spec I can have +100% fire res + 155% phys dmg taken as fire, when I can take it, which can be good too, for other elements I can search the nodes.

For armor formula yes, I realized that PoE can be weird at times xD but thank you for the tip on +max %res.
Duriel, Lord of Sorrow

My allmighty Trading Topic : https://www.pathofexile.com/forum/view-thread/3197346

Friends converted to PoE : 8 (including 2 in 2021 !)
Last edited by Duriel7#5570 on Oct 21, 2021, 6:47:48 AM
You can "un-hide" your character(s) in your profile, that can make it easier to help you as well.
~ Please separate the PoE1 and PoE2 forums.
I've verified, I've Soul of Steel which allows for +1% max res, and I've also a +1% max fire res.

"
DoubleU wrote:
You can "un-hide" your character(s) in your profile, that can make it easier to help you as well.


I believed I've already did that years ago, but that did not seem to be the case, so I just (re)did it now, now hopefully everyone can take a look at my chars.
Duriel, Lord of Sorrow

My allmighty Trading Topic : https://www.pathofexile.com/forum/view-thread/3197346

Friends converted to PoE : 8 (including 2 in 2021 !)
"
Duriel7 wrote:
I've verified, I've Soul of Steel which allows for +1% max res, and I've also a +1% max fire res.

"
DoubleU wrote:
You can "un-hide" your character(s) in your profile, that can make it easier to help you as well.


I believed I've already did that years ago, but that did not seem to be the case, so I just (re)did it now, now hopefully everyone can take a look at my chars.


Bcos of whole tree will change once 3.16 hits I will give you some basic tips.

- Try to cap your elemental resistances at 75+ with gear ideally
- Hit around 180%+ life from the tree (jewels) with 60+ life on every piece of your gear except weap
- Taking whole cluster wheel is usually not the best thing to do
Just pick bigger node (i.e. Barbarism)
- Try to complete normal / cruel and merciless Lab before hitting maps (Ascendancy passive are too good to pass)

- (End)game is about specialization so try to pick one or max two main skills and build around them (the rest are some utility skills, auras, curses that will support your main)

- You need to improve your gear
You can check similar builds on Poe.ninja (Chief 2H Tectonic slam ..) to get an idea about their tree / endgame gear
https://poe.ninja/challenge/builds/char/JennoJoyce/Jennotsc?i=0&search=class%3DChieftain%26skill%3DTectonic-Slam%26sort%3Ddps
"
Rakiii wrote:
Bcos of whole tree will change once 3.16 hits I will give you some basic tips.


Those seem to be good pieces of advice, thank you dude.

First : Yes I try most of the time to prefer res on gear than on passives, sometimes it's hard though.
Second : Yes, I farm everyday some zones to find jewels and gears, or orbs that can get me to better stuff, but my luck is sometimes rotten like and old zombie I can summon with my summoner char x)
Third : Yes that one I was wondering, "maybe I should take out some of the least interesting and invest in other clusters" and I'm thinking everyday too, what should I do, and where should I invest, thinking about gear, gems, and jewels.
Fourth : That one too, but you know, being a hoarder, it's hard to have place in my stach to keep items, even if I know this or that won't be useful NOW, I tend to think "but maybe later I will need this shit, so I'm keeping it" and that's a long life story x)
Fifth : Yeah... I know too... I've played enough H&S to know that I need to pick up my 2 favorite skills and enhance just those, but for this game I'm still in testing phase, I have only 24 char slots, I with all the gems I can see hundreds of builds I could do, and I can't decide for now what I am going to choose... For this Marauder though, I thought about removing Heavy Strike, and putting a slam instead, like Tecto Slam might be a good idea, then, I could have one more space for Immortal Call, or some other thing that can give me survivability... still thinking...

Hey, but, thanks for the links, I've already watch some links but more is never lost, I appreciate your help man.

EDIT : Yeah on improving my gear, I'm farming Act 7 to find some better (and of course no luck yet !), and man it's like walking my dog at the park, I'm sneezing on trash mobs and they die, even champions and rares get to live only 5 seconds, world bosses maybe 15 seconds... Worst things are Einhar's red beasts, those are tricky but I am still always over 90% life, nobody seems to be damaging me like end of Act 6... PoE is sometimes weird x)

EDIT 2 : As of 3.16, I have more than 2k life, followed some advice given by you guys, and have stupid amounts of armor, as much as I consider turning off Determination for now, because anyways without it, with Tukohama's divine power, Soul of Steel, and Inexorable, I have so much armor I can spare mana for something else. Still need to improve my health pool a bit, but now I definitely have some more resilience.
Duriel, Lord of Sorrow

My allmighty Trading Topic : https://www.pathofexile.com/forum/view-thread/3197346

Friends converted to PoE : 8 (including 2 in 2021 !)
Last edited by Duriel7#5570 on Oct 23, 2021, 5:49:50 AM

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