The new Minions Trigger Skills Mechanism.

The Livestream showed that one of the minion nodes has the option to make Minions activate your trigger skills by using a Linked Gem (Intuitive Link)

Here's my question: How will that work and interact with different kinds of triggers?

Poet's pen?

Or, even the veiled 4/8 second on action mod?

And how does this affect circular logic, like a Nul's Inclination (would summon Minions on kill with bow, but then cast minions again?)

CoC/CWDT? (The Gem doesn't say that Intuitive leap can't be triggered, but also has the trigger tag, so I don't know if that cancels out; previously CoC and CWDT don't actually overwrite each other, so it's possible Intuitive Link will be triggered by CWDT or COC and cast on a random minion).

I have so many questions about this Trigger mechanism.

Last edited by rekikyo#7718 on Oct 17, 2021, 12:45:35 PM
Last bumped on Oct 20, 2021, 1:06:45 PM
You talking about mastery that lets you link with minions, so then you can use link, that makes you trigger spell when linked target attack?
there is a mastery that would let one use the new link spells with minions, one of these new skills was intuitive link:

Intuitive Link: Targets an allied player to apply a buff which links you to them for a duration. While linked, their hits can trigger your supported spells. If the target dies while linked, you will also die. This skill cannot be used by Totems, Traps, or Mines.

so in theory one could link a spell with that skill, target a minion and the minion will triger that spell on hit.

if holy relic nova can trigger intuitive link i can see the potencial for some bonker stuff...
self found league fan

http://www.pathofexile.com/forum/view-thread/324242/page/1

Last edited by caboom#7201 on Oct 16, 2021, 9:32:33 PM
If it really works as one would assume by just reading the gem, well holy relic would trigger the most spells as you attack too, but the positioning is really bad and you'd need to get into enemies for it to hit anything.
So I would start with something like reaper, minion speed, splash, aggressive, and for the a ele-meme vortex, shock nova, firestorm.
And you can tell reaper to dash into a certain location which is nice.

What I don't get however, is why a pure dex base for intuitive link? It's for spells? Is the idea to have a crit ranger with ice golem... to occasionally make him cast poachers mark or wtf?

Also the 4sec break limit and 8sec cd feel already shit.
If I link a minion to do dmg, I don't want to be reactivating that skill every 8 sec. It should be like a cool fun smooth riding autothing that makes your minion just blast out spells, while you focus on your own dmg.

What's the cooldown on the proc anyway?
0.5 sec to cast it? Or is that supposed to be the internal trigger limit?
So we need to get a minion to do 2 aps to optimise it, multistrike +faster attacks mandatory. You can't make them survive without life+ res+ fortify+ support, unless you take all the nodes on the tree, which leaves you with either no survivability or spell dmg.

Maybe you could do a cascade+ desecrate+ corpse based dmg thing... doesn't really seem that good without more info and actual gameplay testing.
Ah. I missed in the video that it was a Linked skill enabler. That's just PoG, since some minions just NEVER DIE.

Go Elementalist, and have a Flame Golem or Stone Golem proc skills like Hydrosphere while linked.

A more interesting would be an immortal carrion golem casting Tempest Shield.

Furthermore, there's no limit to the number of Targets on a Link skill (only the number of links per target)
So theoretically, an elementalist can link ALL their golems, but them on protective duty, so they stay close, and they can ALL be linked to proc your skills..... 7-8 golems all using the same linked skill..... amplifying your damage by 7-8 times.

The only real catch is that the Link skills have an 8 second default duration, so unless you can somehow auto trigger the links to your minions, it's not permanent and will need to be manually recast.

Still..... I see Boss applications in it, if only to insta gib some boss that you're not geared to instaphase.
"
caboom wrote:
there is a mastery that would let one use the new link spells with minions, one of these new skills was intuitive link:

Intuitive Link: Targets an allied player to apply a buff which links you to them for a duration. While linked, their hits can trigger your supported spells. If the target dies while linked, you will also die. This skill cannot be used by Totems, Traps, or Mines.

so in theory one could link a spell with that skill, target a minion and the minion will triger that spell on hit.

if holy relic nova can trigger intuitive link i can see the potencial for some bonker stuff...


My problem is that Holy relic can actually die. It has a Life pool, and often dies to aoe things.

The biggest Viabilities I see are spectres who do not kill themselves with reflect, or Golems that are immune to elemental damage with significant life regen.

A reaper could possibly do it IF you are heavily invested and have 0 Physical reflect on it. (One possible application I was looking at was using Reaper to Cast Void Sphere, since Void Sphere has a long cooldown, which would mitigate the heavy mana cost associated with the triggers of some spam spell, and would work really well at grouping mobs for the Reaper).

One insane broken feature of this is that the Link skills do not actually require you to have the minion and the skill linked in the same GEAR. You could actually have a Staff with a 6L Linked skill (or 7L if you are Linking Whispering Ice, since the Intuitive Link isn't restricted to Gems), and also have a 6L minion in your chest, basically making your minion behave more like a 11 link or so damage dealer. So you could theoretically go an INT build, pump up Ice Storm, and have a minion like Spectre troup cast it. (Aoe Ice storm covering entire screen, already auto targetted on whatever close range mobs the minions are targetting).
"
rekikyo wrote:
"
caboom wrote:
there is a mastery that would let one use the new link spells with minions, one of these new skills was intuitive link:

Intuitive Link: Targets an allied player to apply a buff which links you to them for a duration. While linked, their hits can trigger your supported spells. If the target dies while linked, you will also die. This skill cannot be used by Totems, Traps, or Mines.

so in theory one could link a spell with that skill, target a minion and the minion will triger that spell on hit.

if holy relic nova can trigger intuitive link i can see the potencial for some bonker stuff...


My problem is that Holy relic can actually die. It has a Life pool, and often dies to aoe things.

The biggest Viabilities I see are spectres who do not kill themselves with reflect, or Golems that are immune to elemental damage with significant life regen.

A reaper could possibly do it IF you are heavily invested and have 0 Physical reflect on it. (One possible application I was looking at was using Reaper to Cast Void Sphere, since Void Sphere has a long cooldown, which would mitigate the heavy mana cost associated with the triggers of some spam spell, and would work really well at grouping mobs for the Reaper).

One insane broken feature of this is that the Link skills do not actually require you to have the minion and the skill linked in the same GEAR. You could actually have a Staff with a 6L Linked skill (or 7L if you are Linking Whispering Ice, since the Intuitive Link isn't restricted to Gems), and also have a 6L minion in your chest, basically making your minion behave more like a 11 link or so damage dealer. So you could theoretically go an INT build, pump up Ice Storm, and have a minion like Spectre troup cast it. (Aoe Ice storm covering entire screen, already auto targetted on whatever close range mobs the minions are targetting).


well if you are playing a cast on minion hit odds are you will pick some minion life nodes olso when it comes to minions holy relic is quite tanki mostly becouse It cant be directly targeted and it dosent have the bad habit of running right into boss attacks.

ranged specters could work too, just need to find one with very fast attack speed.
self found league fan

http://www.pathofexile.com/forum/view-thread/324242/page/1

I've had high life minion builds and Holy Relic, while I like it, don't survive well even with one on some higher maps. You'll get about 24-36k life at most, and higher content they will die about 1-2 times per map, often without you even knowing it.

Long range spectres I'm hesitant about. Why? the trigger happens starting at your minion you link to. So, if the spell you're trying to trigger isn't a projectile or long range nonprojectile, there's a good chance it won't hit anything. Meanwhile, Carrion golems and Ice golems etc get up close and personal.
You guys seem to forget something. Linking is not permament and also constantly drains mana. It last for only few seconds, after that you need to link again. If you want to reapply the link every ~10 sec, go ahead, to me it would feel clunky.
"
Aynix wrote:
You guys seem to forget something. Linking is not permament and also constantly drains mana. It last for only few seconds, after that you need to link again. If you want to reapply the link every ~10 sec, go ahead, to me it would feel clunky.


I mentioned it in a response.
However, it's base duration is 8 seconds, and we don't know it that grows (he posted a level 1) and there are ways to increase duration of 8 seconds easily up to 16-20 seconds.

We also don't know if we can set the link up to autocast yet or not (like putting it on a trigger item to link to an ally, randomly, if all your allies are golems)

It's most likely going to be primarily good for if you are doing a boss that your minions alone can't keep up with or instaphase. 8-20 seconds is enough for that. The damage loss on spells for linking it looks to be 0 at gem 20 (-20% at level 1), so linking 4-5 minions over its duration at a boss is essentially multiplying your own cast speed by 400-500%, or like laying down 6 traps without a damage penalty.

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