PoB and the Announcement

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SleepyXtreme wrote:
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Nubatron wrote:
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SleepyXtreme wrote:
Publishing the patch notes with the announcement was a fantastic idea.... but if you really wanted to give the community sufficient time to theorycraft before launch, you would have made sure PoB developers had finished incorporating the 3.16 changes.

On that subject, there is literally zero reasons why PoB should not be incorporated into the game officially. I do not know any players (besides newbies) who don't use PoB.


I'm curious if I'm in a bubble or are there actually experienced players out there who don't use it.


I don't use it. I seriously can't remember the last time I opened it up. Early 3.0 perhaps?

The game is more than doable without, you just sometimes go off the rails and things don't work out with a build. But I've found that if you've played the game long enough, the tree and how builds come together is fairly straight forward.

I'm not the best player by a long shot, but I think I graduated from newbie somewhere in the mid-2010's.



Idk, no offense, I took a quick look at the gear on your chars and most of it is junk. I'd be surprised if you could any endgame bosses with any of your chars unless I skimmed too fast and missed a good one.


I do all end game bosses myself. Some boss fights take some time, so I actually engage with content.

I don’t need to craft great GG things to beat the game. Nobody does if they know how to play. If you need double influenced elevated mod gear to beat things then that’s not great and says more about skill level that is lacking.

You can beat the game with GG gear and/or skill. Your gear winning the fights takes away from the fun of it. That’s why I never play meta and never spend much on a build.
Thanks for all the fish!
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DarthSki44 wrote:
If you listened to the announcement live stream, Chris is definitely not impressed with PoB, and I dont think GGG really cares when in the slightest about 3rd party tools.

He said they are working on some better, internal version, but god only knows when that is coming.

Sadly its the players that suffer, but it is what it is.


But why don't they update their tree here on the Site? It's still the old one. And when the JSON is published and third party tools are not popular for Chris, wouldn't it be nice, to have it here in that moment third partys start working on it?

sry because of my english^^
~ LESEN gefährdet die Dummheit ~
well they can't update the old one yet, because it's connected to ur Characters database. Expedition is still running, so it would destroy everyones character that is still playing.

They would have to make a separate section just for the new tree for a few days, before it goes live anyway... I don't think it's worth the development time, even tho it might not be that much work.
It would be great if POB would be updated short before New League including new gems.
Without POB and Filter this game is a pain in the ass.
A dev-version w/o masteries and mana reservation stuff is available:
https://github.com/instantsc/PathOfBuilding/releases/tag/dev


Its not great but at least you get to click things and create trees.
Dont expect more than that
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Orbaal wrote:
A dev-version w/o masteries and mana reservation stuff is available:
https://github.com/instantsc/PathOfBuilding/releases/tag/dev


Its not great but at least you get to click things and create trees.
Dont expect more than that


Well, that helps a lot! It gives me a guess about what's coming (c;
Thank you!!!! <3
~ LESEN gefährdet die Dummheit ~
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SleepyXtreme wrote:
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Nubatron wrote:
"
SleepyXtreme wrote:
Publishing the patch notes with the announcement was a fantastic idea.... but if you really wanted to give the community sufficient time to theorycraft before launch, you would have made sure PoB developers had finished incorporating the 3.16 changes.

On that subject, there is literally zero reasons why PoB should not be incorporated into the game officially. I do not know any players (besides newbies) who don't use PoB.


I'm curious if I'm in a bubble or are there actually experienced players out there who don't use it.


I don't use it. I seriously can't remember the last time I opened it up. Early 3.0 perhaps?

The game is more than doable without, you just sometimes go off the rails and things don't work out with a build. But I've found that if you've played the game long enough, the tree and how builds come together is fairly straight forward.

I'm not the best player by a long shot, but I think I graduated from newbie somewhere in the mid-2010's.



Idk, no offense, I took a quick look at the gear on your chars and most of it is junk. I'd be surprised if you could any endgame bosses with any of your chars unless I skimmed too fast and missed a good one.


1) Gear is not a build, its how patient you are to grind currency and how much you will spend on better items.

The build is the tree, your skills used, and if any unique or specific modifier is needed (either from rare, which goes back to how much you will spend on a better version, or outright a unique to create a certain combination).

2) Some items are on their own meh, yet shine with a build all up and its hard to tell how good something is or isn't. Even PoB in some areas is not showing the precise damage numbers and its not always something to go from.

....

So yeah, I wait for the day people realise what a build actually means.
Had the same thing told to me from a friend a while back, "your build isn't good" (because the damage output on his PoB was relatively small) and he sent me an online build.

My response to shut him up was to load both builds, then I put the items of said "good" build on my own and the damage sky rocketed.

It was a dual wield and each sword in that build was worth around 40ex. Thanks but I am not going to waste my time to grind currency for a build that costs 200ex just so I can be doing the same thing just better. The fun part is making the build. Whether it can do 100% delirium or not is hardly of any interest to me.

That is not to say that those that want to go for that content are doing something wrong, each to their own. But they do NOT have better builds. Hands down checked double checked and triple checked mate. They just have better items. And again, that is not the build, that is the gear for how far you will push the content with said build.
Last edited by HazaRdReborN#3855 on Oct 19, 2021, 10:19:17 AM
Now on topic, I really don't care if PoB is up in time or not. In fact, I would rather prefer I see the changes in game first and explore it there. I've made plenty builds without touching PoB. When I hit a wall, or when I want to quickly respec a character then I load it up and go for it. Either just to quickly do something I want that I am not in a patient mood to do, or to see more specific data of what i am already doing and what i can improve.

It is a very good convenient tool and don't get me wrong I love it and use it a lot. If it was out, I would definitely jump on it. I mean sure, I get sooner to see something I am anticipating.

But if we are talking about preference, in this case I really would prefer to see the new tree in the game for the first time. I think we are throwing immersion to the side a lot with the PoB experience, which was ok for now since we have pretty much learned the old tree inside out. But it really goes a long way in terms of immersion to just fire up a game, start a character as an idea you have not knowing where it will take you, and discover it as you go.


I mean if I can reduce the amount of third party programs as much as I can, I will. Im used to it now, but if I had a choice, I would never leave PoE. Not even for trade. Its a shame it doesn't have a tool that can do what PoB does. And knowing GGG, I don't think it ever will. I am sure they will add a build planner, but I doubt it will have the detailed specs in it that PoB has, things like being able to see your damage straight up on enemies on low life for example, etc.

Anyway, end of the day, this is hardly an issue. The only people that really are so hot over a PoB release before the patch launch are the flexers that jump into a league and are trying to rush content to get to currency early on and bla bla bla so on so forth. I barely care for such a thing, if anything its those very same people in my humble opinion that are ruining the game, the same people looking at PoE Ninja all day long and running new builds based on what is working there, creating single build metas and then having the audacity to call the game ez when they have done zero work to actually come up with something or discover what works and what doesn't on their own and call for buffs to content neglecting the fact that outside of 5 to 10 meta builds the game is indeed hard for the other 100 builds you can make. Its a boring and pointless experience in my opinion.

Again, each to their own. And I have zero issue with how anyone chooses to play a game, ofc. The problems begin when those peoples feedbacks and whining starts to effect the game for others that play in a much different manner as well, and in turn GGG not being able to implement solutions that can benefit all of us. Such as, finally, Uber Content. Something many of us have been saying for ages.

It doesn't take a genius to figure out that they can just add harder juiced versions of existing content just for those people that want to push the game that far, and in the process not send every other approach to the game to the graveyard along with 100+ builds. I mean there are literally so many skills that are useless in the game in terms of end game meta its not even funny. Let us play those builds as well, we don't need to go to 100% Delirium with them. But to make them struggle even with reaching red maps to compensate for the 5 copy paste builds out there is just not how you balance a game.

Anyway, went on a tangent..... but yeah, really couldn't care less if PoB launches an updated version on time or not.
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DarthSki44 wrote:
If you listened to the announcement live stream, Chris is definitely not impressed with PoB, and I dont think GGG really cares when in the slightest about 3rd party tools.

He said they are working on some better, internal version, but god only knows when that is coming.

Sadly its the players that suffer, but it is what it is.


Better than PoB? Lol.
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MrSparkle001 wrote:
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DarthSki44 wrote:
If you listened to the announcement live stream, Chris is definitely not impressed with PoB, and I dont think GGG really cares when in the slightest about 3rd party tools.

He said they are working on some better, internal version, but god only knows when that is coming.

Sadly its the players that suffer, but it is what it is.


Better than PoB? Lol.


Yea, he wants full integration. Where you import a build guide and it ghost paths all the passive nodes. All mechanics and skills matching damage calculations (so you dont have those PoB quirks where DPS seems high but never plays out realistically)

Seems like he has some pretty high quality standards, so maybe this is more a PoE2 thing.
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln

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