Syndicate Operatives nerf

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Syndicate Operative Spectres
Problem:

Certain projectile abilities used by Incursion Architects, Syndicate Operatives and bosses based on Lunaris have a bug that causes them to hit a target multiple times simultaneously when firing additional projectiles. This is particularly powerful with Syndicate Operative Spectres that have been supported to fire multiple projectiles.

Solution:
Fix the skill, which will prevent players taking large bursts of damage in maps with additional projectiles. This will also bring Syndicate Operative Spectres more in-line with other Spectres.


I play SO and completely agree they need to be nerfed. My understanding is this change completely removes the ability to shotgun, making GMP and Volley apply no benefit to single target. Anyone reading this differently? For clearing purposes there should be relatively little change.

I'm intentionally not looking at the various elemental changes as it has nothing to do with the Spectres themselves.
Last bumped on Oct 15, 2021, 4:42:29 PM
Yes, they wont be able to shotgun anymore, so their single target dps takes a big hit.
Not that game breaking then. I was already needing to drop 1 support gem from my 3.15 setup and GGG made the decision easy! Of course there are so many unknown changes still I have no idea where I'll end up.

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