Please for the sake of "non HC" Players remove/alter the Death penalty

thats sth i had in mind. im just fed up loosing what i already got when i played good.

another point would be to make XP bar markers at 25,50,75% where you cant fall below once reached.
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Deathfairy wrote:
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Wladicorist1 wrote:
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Deathfairy wrote:
No

your "no" has added exactly "NOTHING" to the conversation at all
either bring up some good arguments or dont troll and keep ignoring it


Pretty sure that summed up the basics of it. It just simply no, the faster you accept it, and start dealing with it, the better it will be for you. This is not changing, ggg states as much plenty of times. While i honestly didn't read OP, i am 99.9999999% sure there is nothing new there, all of this whining has been on this forum plenty of times, and yet the answer is still very simple no.

and thats the problem
GGG does not give such topics any attention because people like you always down-trashtalk people like him by saying its "whining"
since when is simple criticism and complaining about certain "GAME" mechanics considered as whining??????
if people start conversations like that, do you think there is a good base for discussion?
i dont think so
"There are Penalties in the Game, no one's complaining about them"
Chris Wilson Exilecon 2019
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camar1s wrote:
You could alter it to:
1 death-buff 30 less xp for 30 minutes.
2 death-buff 50 less xp for 30 minutes
3 death-buff 75 less xp for 30 minutes
...
10+ death-buff no xp for 30 minutes.

All buffs would count down seperate. If you continue to die you wont get any xp. If you stop dying you can get xp again after 30 minutes (or some other timer).

Death penalty now is changed from losing to gaining less.





this is by far worse than the exp loss on death...

lets make it more simple

you earn a "death debt" on every death that has the exact value of the current death penalty
the effect on players would be far worse
it would stop a lot more ppl from playing after a death

the reason for this is simple as well

the old penalty means,penelty is over directly after the death and you instantly start to progress in exp again --> players feel the loss,but the reward of the content they do is the exact same as before the death

the death debt leasd to players no earning exp blocking progress for some time
they would feel as they dont earn anything making them feel punished until the death debt is over

"
Wladicorist1 wrote:

and thats the problem
GGG does not give such topics any attention because people like you always down-trashtalk people like him by saying its "whining"
since when is simple criticism and complaining about certain "GAME" mechanics considered as whining??????
if people start conversations like that, do you think there is a good base for discussion?
i dont think so


Mostly because everything has been "discussed" not once not twice not even 10 times over years and answer is still no. There is absolutely nothing new an innovative in what OP is proposing, as expected i personally have seen at least 4-5 times over the year, i am sure in reality it was even more. So at this point it is whining, you have received your answer and yet you insists on "discussing". That sounds like whining to me.
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Antigegner wrote:
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ARealLifeCaribbeanPirate wrote:


To be perfectly fair, this is about all the thought that this post warrants when we have the exact same thread every single week.

I mean, we COULD copy-paste all of the posts from last week's thread where we carefully spell out in painstaking detail all of the reasons why "no death penalty" is a bad idea. But what's even the point? Next week we're just going to have this same exact thread again, and again the week after that, and again and again and again until the heat death of the universe.

But at a certain point, it's unrealistic to expect someone who didn't bother searching for similar threads before posting to understand what failstates are and why they exist, or to understand that if they can't level up because they are dying every single map the death penalty is the game struggling to tell them something they aren't willing to hear.

So... yeah. I gotta say Deathfairy nailed it in a single word:

NO.

See y'all next week in the NEW whine-about-death-penalties thread!


+1
PoE2 0.4 Character:
https://poe.ninja/poe2/profile/Sadaukar-2191/character/Sadaukar_Vaal

OS: CachyOS (Arch Linux btw. <3)
"
Wladicorist1 wrote:

GGG does not give such topics any attention because people like you always down-trashtalk people like him by saying its "whining"
since when is simple criticism and complaining about certain "GAME" mechanics considered as whining??????


Did you lost that XP due to a crash/disconnect? If so, it could be classified as "simple complaint/criticism". Otherwise, it might as well be "whining" about the basic rule of the game, which by the way can be easily bent/ignored if you play in trade league - just buy your level 100 and there's no penalty.

That way i might as well "complain" that these darn NPCs aren't paying enough attention to teh mighty saviour of wraeclast and demand a welcoming committee in oriath (mmkay, maybe oriath is too soon -let's make it karui shores, after killing sirius), offering me a sack of pixel egg-salts and mirrorz as a token their gratitude, led by a naked zana asking to marry me, because why not.
"Path of Exile's engine is currently modern, lean and fast." - Chris Wilson, September 19th, 2019
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Taeschi_86 wrote:
The Death Penalty is driving me nuts. 8 Hrs of Gameplay with literally no progression is just stupid and making this game cap for non hardcore players at like lvl 80.


I call BS on that one. 8 hours stuck at 80? You can get to 80 easily just playing plain white maps, xp still gathers quickly, 90 in yellows. Once you reach 90 and want to advance you need bit better gear and perhaps bit more awareness.

I AM MAD
ZAP!ZAP!ZAP! ME SOOO WIZZARD!

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