How to fix bad defence - Remove Dodge the only working defence

Dex Tree more like Dead Tree


Im not a numbers guy but platonic buffs to Armour and Evasion aren't gonna cut it

Remove the diminishing returns from Armour and Evasion as well as their downsides


If it says 60% physical damage reduction it should reduce all hits by 60% and not 30% or whatever magical number your server comes up with

If it says 60% chance to evade attacks then it should evade attacks 60% of the time and not less

Remove Dodge - whatever but replace it with a good Evasion but keep Spell Dodge as a passive point ring with 4x 5% spell dodge small passive and 1x 10% spell dodge big notable instead of the 2 keystone chain

This would be an equal trade now Evasion is the new Dodge and this is somewhat of a buff but you still need to invest into Evasion rating you don't just get 30% attack dodge for 1 passive point



Spell Suppression sounds more like a special defence on a unique item or change it to a keystone which reads: Evasion rating reduces spell damage taken instead of giving you a chance to evade attacks
Need more brains, exile?
Last bumped on Oct 7, 2021, 6:12:39 AM
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MasterTBC wrote:
Dex Tree more like Dead Tree


Im not a numbers guy but platonic buffs to Armour and Evasion aren't gonna cut it

Remove the diminishing returns from Armour and Evasion as well as their downsides


If it says 60% physical damage reduction it should reduce all hits by 60% and not 30% or whatever magical number your server comes up with

If it says 60% chance to evade attacks then it should evade attacks 60% of the time and not less

Remove Dodge - whatever but replace it with a good Evasion but keep Spell Dodge as a passive point ring with 4x 5% spell dodge small passive and 1x 10% spell dodge big notable instead of the 2 keystone chain

This would be an equal trade now Evasion is the new Dodge and this is somewhat of a buff but you still need to invest into Evasion rating you don't just get 30% attack dodge for 1 passive point



Spell Suppression sounds more like a special defence on a unique item or change it to a keystone which reads: Evasion rating reduces spell damage taken instead of giving you a chance to evade attacks


+1

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