need advise on leveling from 91 onwards
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Hey guys, i am now at maps progression T14-16 maps, aiming for my atlas progression for the 21th watchstone onwards.
I do get on average 1 death per mapping and this death will undo all my exp bar which i gained in the previous map. I do try to be careful while mapping, like kite and stay back, letting my totems do all the work, then move on to next area of map and repeat. Its kinda boring and tiring for me, not to mention this method of progression is slow, and once in a while i do get one shotted by some unknown spell or mechanic which i dont even know what happened. Or i do browse through some of the totem guide videos, learning and playing more aggressively. Its fun and progression is much faster during mapping, but death accidents do happen as well. which again brought my exp bar back to 0 again. I do hope to level a few more levels for the extra skill points to max my damage and survivability. But with this "back to square one" progression, i am getting tired. Now i intend to do some maps, and if i managed to get to about 30%-40% before facing one of the conqueror ( i am assuming i will die at least once to conqueror, even though learning its mechanics to dodge also need some practice too), i will pause my map progression and look to other ways to fill in the experience gap to 100%. For this filler progression, is there any recommendation for experience gain? 1) heist could be one option but level 82/83 heists give good exp but the escaping part... could be dangerous sometimes too. 2) delve. i seldom do it, the last time i enter the mines, i saw the monster level is like 60+. Damn, do i need to spend a lot of time to make it to the level 80+ mobs area? 3) lower tier maps like level 70+ level mobs? or just blue tier T14-16 maps. I wonder do the maps mods like mobs increase critical chance dangerous for us? Or increased damage/crit chance for bosses a no-go too? Appreciate some thoughts and suggestions. Thanks Last edited by thoo00#7953 on Sep 8, 2021, 10:08:35 PM Last bumped on Sep 10, 2021, 7:26:34 AM
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join a group that runs beach heads...its usually free. pure stones give the best XP if you can afford it.
i leveled from 90 to 94 with BH Last edited by Lyutsifer665#1671 on Sep 8, 2021, 10:12:48 PM
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" If you want to level in maps (I have plenty of 95-97lvl characters leveled this way), these would be my advices (only considering exp): - never ever run dangerous mobs mods - avoid dangerous league mechanics (Legion is very dangerous, if you want exp - don't do them) - play more in better layouts (just use horizon orbs on bad maps, like crypt, museum, etc.) - delve at 82-83lvl depths (what I found to be good exp, join tripple sulphite rotas (18 semi cleared maps alone was giving like 10+% at 93+), and just clear delves - easy, and low risk exp method. - avoid big bosses (have an boss killer alt, for Sirus, etc.) - if possible, max out block (with glancing blows at least) And of course there is always breachstone, 5-way, etc. rotas which gives you tons of exp but you need to invest ecalts into it. I rather upgrade my gear. Last edited by gageris#1266 on Sep 9, 2021, 3:26:08 AM
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When my hipster builds are lacking defenses, I always turn to Delve for leveling. Delve is as dangerous as a glass of water (at <lvl83 areas) and subjectively very calming. Yes, as you touch upon, you may spend a little bit of time delving down to reach "farming levels", but IMO, it's worth it. Delve is also fantastic for map sustain.
They WILL make Delve better in the next leagues, as you will start delving closer you your own level. Looking forward to that. Delve is certianly not the BEST way to level, and certainly not the fastest. But it is saf, calming and "different". The best ways of leveling, is of course Pure Breachstones. But while you're on average are dying once per red map, it probably isn't that safe - if you're planning on doing the boss in the Breachstones. Heist is also good for leveling, but not that safe - if you're not safe in red maps. Another safe way to level, is the Beachhead map. Boring, not "very great", but absolutely an option. Relax, make yourself a coffee and start delving :) Bring me some coffee and I'll bring you a smile.
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For the pause atlas-progress but XP-fill phase.
Do T14+ maps wih easy mods: Meaning dont run invuln if bad phys resists, not more than one extra elemental from phys, no extra projectiles (shotgun potential = random oneshots if projectile monsters). If you see a random souleater with extra phys / more crit / extra dmg and cant kill it easily or fast , ignore it. If running rituals/Betrayal check if your FPS is stable and dont tanks, otherwise you get like 1-2 fps cant react and die to lag. Masterpiece of 3.16 lore
"A mysterious figure appears out of nowhere, trying to escape from something you can't see. She hands you a rusty-looking device called the Blood Crucible and urges you to implant it into your body." Only usable with Ethanol Flasks |
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Just run with aurabot in one of the open parties on 's' menu up to 95 and there can stop lvling.
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leveling in maps is a risky thing
monsters damage is overtuned in the game rn, and defenses are trash i wouldn't go for it after 95, just farm currency and go 5-ways or breachstones rotas you can stop at 91 tho. currency is the main factor, unless you ssf. dead game bring back 3.13 Last edited by Tainted_Fate#2799 on Sep 9, 2021, 4:30:34 AM
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white heist contracts of lvl 83, leveled my sst in ssf to lvl 97 before migrating to trade and quitting league
3.13 Was the best league ever!
3.18 Rest in peace my beloved recombinators, I'm gonna miss you... |
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" jeez and how long did that take? OP should just run beacheads either solo or group and maybe take off the abyssus if you die so much |
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" it was like 4, mb 5 hours from 96 to 97 and i needed reveals anyways, and it was kinda safe 3.13 Was the best league ever!
3.18 Rest in peace my beloved recombinators, I'm gonna miss you... |
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