I made 6 builds and 6 fails..why? Tell me im trash GGG i want to hear it from you!

Im curous about the following:

Why does spellsling res mana and costs mana to sling it? A 6 link is basically imposible to use due to near 100% res and huge mana cost to slingthe spell.
Why does trigger cost mana isnt the "cost" of the trigger a support gem slot?
Do you understand what "prepot" is?
Did you think making act 1 hard is fun for new players? Or anyone not a hardcore streamer?
Why do you pride yourselves on setting up a complex trading system and yet doesnt want harvest trades?
All the creative fun builds u killed over the years due to being "too strong", yet these borring meta builds today is stronger than ever before?
what build did you intended to nerf this season, can you name one?
You said you dont want to "just raise the hp of monsters like other games, to keep you playing longer" isnt nerfing all damage basically the same????
My last question is: do you play your own game?

Please answer tell me im trash ggg
Last bumped on Sep 5, 2021, 8:44:09 PM
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BaneslayerAngel wrote:
Im curous about the following:

Why does spellsling res mana and costs mana to sling it? A 6 link is basically imposible to use due to near 100% res and huge mana cost to slingthe spell.
Why does trigger cost mana isnt the "cost" of the trigger a support gem slot?
Do you understand what "prepot" is?
Did you think making act 1 hard is fun for new players? Or anyone not a hardcore streamer?
Why do you pride yourselves on setting up a complex trading system and yet doesnt want harvest trades?
All the creative fun builds u killed over the years due to being "too strong", yet these borring meta builds today is stronger than ever before?
what build did you intended to nerf this season, can you name one?
You said you dont want to "just raise the hp of monsters like other games, to keep you playing longer" isnt nerfing all damage basically the same????
My last question is: do you play your own game?

Please answer tell me im trash ggg


GGG will be looking at the skills the mana changes murdered(aka spellslinger, herald of agony, etc...).

GGG sees the lack of a cast time extremely valuable(which they are correct on, so adding mana cost to triggers is actually reasonable)

prepot is a WoW terminology to use a potion before engaging a boss so you can use two total during the boss fight. Also because I know you were referencing flasks... if you watched the podcasts you would know GGG isn't happy with how their flask changes went and some of their potential plans for them.

POE is a hardcore ARPG game, get used to it.

if trading isn't complex it becomes to easy to get gear, see D3 AH before RoS.

going to skip a few here because I don't feel like answering everything.

GGG does play their own game... also get good.
I've got better things to do than look through your profile and fix your builds for you, but if you go over to Gameplay Help and post a POB to ONE of them you'll probably get a ton of genuinely useful advice for making it better.

Even with the massive nerfs, there are very, very few builds that can't be made red-map viable at this point; even spellslinger has level 100 builds this league so it's not unplayable.

A very common misconception within the more casual parts of the PoE community is that "build diversity" means "badly made builds get to win." Don't fall into this mental trap; if your build isn't working, 99.9% of the time it's because you just haven't finished figuring it out yet.

Well if ggg thinks build diversity is good cos put a hh or a mirror in a build makes every build work is just a cop out. The issue is they made some builds significantly worse than others just by the flask changes. The league is already dead. Only items in the top 5 builds can sell every thing else is worthless. If they actually play tested thier changes they would realise how idiotic it is.

If ggg wants me to buy a support pack ever again they need to bring out a few good seasons before ill give em money again.

But thanks for the replys
^I JUST sold a 9ex and a 5ex mid-low tier items. Sure, its significantly slower than other leagues 1 month after launch, but its definitely not dead.

How can you judge the market and league to be dead when by my observation of your characters you haven't even crossed over from low to mid tier on your own gear, let alone whatever you might be selling...
Last edited by jsuslak313#7615 on Sep 3, 2021, 10:41:22 PM
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BaneslayerAngel wrote:


Your claim that "ggg thinks build diversity is good cos put a hh or a mirror in a build makes every build work is just a cop out" is an incredibly ignorant straw man argument. Nobody, least of all GGG, is saying that.

If you have any interest in self-improvement, just take one of your builds over to Gameplay Help & Discussion, get some actual informed feedback on things to tweak and change. Just about any skill in the game can comfortably clear red maps on 5 ex or less, which you can literally farm in an afternoon of Tier 1 maps just by selling Chronicles of Atzoatl.

Standing in the rain shrieking about being wet because the sky is unfair isn't a good look on anyone. Maybe you should consider getting an umbrella?
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ARealLifeCaribbeanPirate wrote:

Even with the massive nerfs, there are very, very few builds that can't be made red-map viable at this point; even spellslinger has level 100 builds this league so it's not unplayable.

Loot T10 maps to level 100 is more efficient than looting T16 maps.

So level 100 doesn't mean anything. spellslinger is a dead skill undoubtedly.
"
ARealLifeCaribbeanPirate wrote:

A very common misconception within the more casual parts of the PoE community is that "build diversity" means "badly made builds get to win." Don't fall into this mental trap; if your build isn't working, 99.9% of the time it's because you just haven't finished figuring it out yet.

No, many people like you declare 99.9% budils are workable is the mental trap.

The truth is that you have to play 8+ hours a day, spend more time playing game than doing your real job, and you'll probably make 50% builds viable.

"
ARealLifeCaribbeanPirate wrote:

If you have any interest in self-improvement, just take one of your builds over to Gameplay Help & Discussion, get some actual informed feedback on things to tweak and change. Just about any skill in the game can comfortably clear red maps on 5 ex or less, which you can literally farm in an afternoon of Tier 1 maps just by selling Chronicles of Atzoatl.

We have jobs and our family. What "self-improvement" you said is no possible for us. We're not possible to play a game 8+ hours a day.

I know what self-improvement means, but I lack 100ex, do you want to give me?
"
ARealLifeCaribbeanPirate wrote:
I've got better things to do than look through your profile and fix your builds for you, but if you go over to Gameplay Help and post a POB to ONE of them you'll probably get a ton of genuinely useful advice for making it better.

Even with the massive nerfs, there are very, very few builds that can't be made red-map viable at this point; even spellslinger has level 100 builds this league so it's not unplayable.

A very common misconception within the more casual parts of the PoE community is that "build diversity" means "badly made builds get to win." Don't fall into this mental trap; if your build isn't working, 99.9% of the time it's because you just haven't finished figuring it out yet.



The guy u r talking to has a lvl 100 char in ssf and a lvl 92 char in ssf hc. you should adjust your comment accordingly...
“Human decency is not derived from religion. It precedes it.”
― Christopher Hitchens
My QoL List: https://www.pathofexile.com/forum/view-thread/3279646
Last edited by Antigegner#0560 on Sep 4, 2021, 2:27:33 AM

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