Game not HARD just UNFAIR !
Hi everyone !
First of all I would like to tell you in a few lines my experience and how I came to uninstall the game today ... My observation: I am a more casual player than a hardcore gamer, but I defend myself. I have been playing PoE 1.0 since the beginning and frankly I never get tired of this game, 'end almost ... For those who regularly play this H&S, this is one of the greatest successes ever in its kind But yet, despite my stubbornness to smash the boss I have NEVER defeated all the "big bosses"! 100% of the time, as soon as I get to a certain level, around lvl 92-95, and can start doing "big bosses", like Merveil, Sirus and company, I hit an insurmountable wall. Currently playing a totem build (forbidden totem rites in Hierophant: quite safe and very mobile), the difficulty level to defeat this kind of boss is much too high! Imagine arriving for the first time on Merveil Sirus, if you do not know you will die in a loop because: - Either the bosses do too much damage at once. We cannot see the animation well, or it is too fast and presto! ONE SHOT (regardless of the character's defense) - Either there are too many "particles" on the screen and therefore we do not know what to avoid first - Either we take damage over time which is impossible to recover even with beautiful flasks - Either the game (even today) bug and immediately disconnects us - Either there are just TOO MANY phases! We kill the first one after 2min, we are happy believing that it's over but no, it comes back to life in another form and it's off again. I can still understand that there are 2 or 3 phases but beyond, it's just to save time isn't it ?! - Either the game is not smooth and involves movements that can kill you. And yes the game is ALWAYS not optimized for ALL PCs !! (However, playing on a newer gaming PC, the game always freezes a little bit, especially when there is a LOT of stuff on the screen. It's horrible to play in these conditions !!! - Either the game punishes you DOUBLY! You are very tanky, but you do less damage than most high dps players and therefore you stay longer in combat and therefore have a much higher chance of getting killed by the points mentioned above. In short : After 100's of hours of play to my credit on the last league, the end game game frustrates me a LOT too much and I'm not the only one: Faced with such an observation, I cannot spend my days finding THE perfect build for such and such a boss. Because most often, finding the boss in question or redoing a character means spending days or even weeks ... And then falling back into similar patterns of difficulty even after completely changing the build ... My analysis: The difference in difficulty between the high level maps and some bosses is just too large! Why not reduce the difficulty of some bosses in order to make them, not farmable, but just ACHIEVABLE for casual / hardcore players. Making a boss who has a LOT of hp but which does much less damage and which in the end gives less rewards, gives, in my humble opinion, more satisfaction and merit, than breaking your nose 100% of the time !! !! We don't have time to come back to this boss !! It takes too long for it to "come back", the animations are too fast to analyze what is happening to us! My proposal: Make up for bosses, like Sirus! Who gets stronger and stronger and who gives more and more rewards! Like some creatures that are rare, or elite, bosses might have difficulty ranks! AND everyone wins, the casual / beginner player sees a progression without too much frustration and the hardcore player will always want to go further! My conclusion: To date, I uninstall the game and I wait to see the next league if things have changed! But I am very disappointed with the turn that this game has taken for a few years ... Watch the hardcore gamers play and you will see that for them, the difficulty remains UNCHANGED, but for the more casual among us, the game becomes more complex and becomes an elite gamer game and not just a FUN game! Best regards, a nice guy Last edited by Poseidon49#4401 on Aug 20, 2021, 5:02:24 AM Last bumped on Aug 22, 2021, 3:17:45 AM
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No it's only unfair if you haven't a clue of what you're doing to your defenses there are no one shots unless your defenses are so plainly bad that you only have 3k hp with a Rasa which is basically most of reddit.
Casuals such as yourself refuse to learn and blame the game and refuse to do research and simply say It's an unfair game when in reality you're not even trying. Dys an sohm
Rohs an kyn Sahl djahs afah Mah morn narr |
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If it's just to disparage my experience and judge me on, I don't have enough defense or hp or damage, you can leave this post! Just try to understand and not to judge! Thank you
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Thanks for writing this.
Hoping devs will read it and accept the feedback. |
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" The game doesn't have a useful feedback mechanism for learning so the game is unfair and death is arbitrary. If you can't learn in the game the game is broken. When you die and ask "What went wrong?" that is a problem and that is unfair. If you died and the game let you know what happened you could figure it out. |
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In one of his latest videos streamer sirgog points out that even with layers of defenses you can be unlucky and get hit multiple times within a few hundred milliseconds, that looks like a "one-shot" if you don´t watch it at * 0.25 speed.
He suggests a higher HP pool for players and a few other things, I think it was the video where he summarizes the latest Interview with Chris. Hope you watch this, GGG, approx. 40 min. ... obey - consume - marry and reproduce - submit - watch t.v. - trust the internet - conform - do not question authority - sleep - buy - do not think - die
__________________________________________________________________________ Force always attracts men of low morality. - Albert Einstein |
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" You should probably try this league before you make such claims. Even Ziz thinks defence this league is bullshit. It will convert your forum titles into decorative square badges that use the space next to your forum posts more economically so that you can show off an unlimited number of them at any one time. - GGG, 2018 (https://www.pathofexile.com/forum/view-thread/3573673)
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" Well put. Over 430 threads discussing labyrinth problems with over 1040 posters in support (thread # 1702621) Thank you all! GGG will implement a different method for ascension in PoE2. Retired!
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