Global crit chance/frenzy charge on crit has the same mod group as crit chance for bows
How... and why?
Having crit chance for bows on a quiver blocks the ability to craft the aforementioned global crit/frenzy on crit mod. Those are two completely separate modifiers, and yet they have been labelled with the same boring modgroup: CriticalStrikeChanceIncrease. One is specifically for bows, the other one is global. This seems like a major oversight and potentially a bug when the quiver crit mods were changed specifically to be "for bows". Sitting in HO spamming alts for 4 hours straight is peak PoE gameplay. Thanks, Chris. Last edited by Ydoum#5726 on Aug 11, 2021, 3:53:46 PM Last bumped on Aug 11, 2021, 5:49:19 PM
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not a bug, the for bows stuff was added to reduce the desire for spellcasters to use bow/quiver setups and outscaling staffs or wand/wand(or shield) and not to allow bow users to double stack crit mods.
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Hpw does putting these two mods in the same group discourage spellcasters? "For bows" doesn't work for them anyway. It's just cockblocking a valuable mod for an actual bow user.
Sitting in HO spamming alts for 4 hours straight is peak PoE gameplay. Thanks, Chris.
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" 3.14 changed quivers from rolling global crit multi, global crit chance/damage over time to crit multi/chance/dot for bows so discourage casters. This was a itemization reblance. there is no cockblocking here |
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" Have you read what this thread was even about? Why are you so focused on that change when it's not even the problem here. Sitting in HO spamming alts for 4 hours straight is peak PoE gameplay. Thanks, Chris.
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" because its not a bug... go to feedback section of forum. |
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