HELP /// Lightning Arrow & Aura+Eldritch Battery \\\
Hello everyone,
It's about a LA + Frenzy (or Elemental Hit) Marauder running as much as he can Auras with Eldritch Battery. Actually Im level 31. My current tree What I want to go for the moment If needed I will take some more HP nodes and +30 Attributes. I use a Quill Rain for now. One of the cons is that I take really far in the game the Iron Reflexes. A late game skill tree, my Attack Speed with Frenzy will be so HUGE men ! So finally what do you think ? Last edited by sev7NN#0511 on Apr 6, 2013, 11:22:44 AM
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Frankly, you don't need all 10 auras. You can run all the good ones off just mana + blood on flat costs.
IGN: Troheim
Item Shop: www.pathofexile.com/forum/view-thread/368180 |
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Well I didnt say I need all auras but have 1 or 2 more aura than usual builds will be good
Anger + Hatred + Wrath + Haste for damages. Determination + Purity for defences, if I get Iron Reflexes I will take also Grace. Discipline for more Mana, and if I have enaugh mana to spam LA, I will take Clarity. Many auras you see, I think I need to go for Eldritch Battery. Last edited by sev7NN#0511 on Apr 6, 2013, 8:30:51 AM
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Its my first character so I need some advices please ^^"
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I see you are headed up towards Static Shock. I see a LOT of people saying it's a great node, but consider this:
If you don't deal enough non-crit lightning damage, you wouldn't even inflict shock to begin with. The minimum shock duration is 276ms, which is more or less 1/4 of a second (1000ms = 1 second). Based on the various high-level party mapping that I've seen on videos, most unique bosses only take around 1% (of their max hp) or less damage from a single target attack from the players, and these are highly geared people we're talking about. So lets say you have insane gear and you deal 2% damage per attack. 2*276 = 552ms (0.55 seconds). With Static Blows (45% increased shock duration) and 20% quality added lightning (20% increased shock duration), that becomes 910ms (0.8sec). Your shock chance without crit is 30% (static blows, the node beside it, 20% quality added lightning). Now factor in the fact that lightning damage is really unstable (5-101 on lvl 20 added lightning, for example). 30% chance to shock (when damage = at least 1% of boss hp) on a damage type that that is really unstable (small low-range damage) and typically lasts for less than a second. You could occasionally get the boost in damage from a shock, but getting 3 stock stacks and maintaining it consistently? Not very possible. copied from someone else, wish i remembered name for credit, sorry |
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Thanks you for these information, well its 2 less skill point.
Btw do you think this build viable in sustain, survavibility, dps ? Last edited by sev7NN#0511 on May 12, 2013, 4:05:37 PM
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up
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