This ain't it chief. 3.13 was the most fun I've had and I want to go back

I agree with you about harvest, but they dont play game and when back, back same. They put use in horror map ruch for search harvest, and irytation about usefule craft have. Because Chris chose worse way, for player too do what he want, even if it means nerf to the ground. Instead of encouraging the player and allowing him to make his own decisions for which he can only blame himself. But first way its easy to force, when way 2 requires more than destroying and nerfing.

Because they dont play harvest league, no understand what problems have, ba they dont know harvest league with our decysion what we want grow, its only one content who make player feel he its more than guest who cleer maps, without enjoy harvest league they never will know... Player can feel somthing more than "clicker", because have real influence in game.
Grand heist with pseudo decysion "click here, or leave" dont do this, becaus player no have real influence for what its inside blueprint.
Now you know GGG, you make somthing what no existing in any other content you have add, and have no knowlage about it. AND CUT IT OUT (!), you remove from harvest think what no have any problem's (and you could make mtx for cash what many ppl enjoy). But in own ignorance you put in core 90% Harvest League with all problems had. Harvest can by heven for this game, but you change it into hell.

They don't know how to build a harvest so that people won't look for it forever but play a game. Harvest can by our and no need by in map for force plants grow up, and they no understand improve quality of plants/tier/mod can by moved with mini quest's what MOTIVATE use to make content's what game offer, fun, and story. They not understand motivation its better than forcing player to make what they dont want. They belive nerf/cut remove problem with searching for harvest, or other problems with player base make only one contetnt runer.

They nerf fossile (!) the best mechanic partially deterministic "crafting" what have make for game, destroying all from alternation too essence. Give funy logic mechanic, planing, improve chance... Forcing our brain to think, where planing befor start roll was give satysfasction and put it in orb roll with "more", where more mins less. When fossile guarant mode, many time nedd 2000 roll for shot what want, but now when no adding always probaly neeed 10000 roll. And next time forcing use in horror clicking because they living in world where "iritation", "give up", "clicking and cost no worth it" was no exist, in this world ppl alweys roll until they are drawn and if need eternally.

Belive me they put use in horror, when u finde e.g craft add chaos, remove... and hit with rng without improve chance for it can take weeks, and with all influenced mods even months. They turn POE into harvest, because always exist new idea for item.
If they dont wanna ask player's how, dont want listen to them, only put own vision agnist players vision, when GGG no play game make no sense.

Give up. You really don't want this.
GGG make POE is died. Open your eyes if have closed, so many players live in edge of frustration, and soon lost any hope they have. Soon will see next 30% forced to leave by GGG stupid decysion...
3G at war again
Last edited by Willm4ster#5388 on Aug 7, 2021, 9:52:01 PM
"
Badabucci wrote:
Nothing will change, I've quit PoE for good.

Waiting on D2R beta this month. I play these types of games to relax, not to feel like I have another job I can't stand.

SO LONG!



bruh same, I was willing myself to get at least 24 for that sweet weapon effects and just thought I don't have any use for it since I'm so fucking tired of grinding lmao.

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