About the Brutus change
I'm a big fan of the changes that happened to act 1 overall, even just small things like little touch-ups to areas like the fetid pool and the prison. The Brutus change really stands out, though and although the effect of it only really works once I'm hoping they'll do something similar to other bosses and areas in the game.
One boss in particular comes to mind; the Vaal Oversoul. I think it'd make for a great change to have it so that instead of using the bandit lords' amulets to activate the boss fight you instead use them to unlock a door leading to the boss room where the Oversoul is already waiting, combat-ready. I just find the unnecessarily prolonged spawning animation to be obnoxious. Obviously it adds a more intense feeling to the fight and makes the boss overall feel more dramatic but especially in late game zones like the apex of sacrifice this animation becomes nothing but a hindrance and nuisance to farming them. Last bumped on Jul 28, 2021, 9:07:07 AM
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