New balance pass post 3.15, skills nerfed need to be buffed again.
having lost 40-50% percent damage from the 3.15 patch, lot of skills with sever pvp damage reduction need to be looked at again.
- Consecrated path and flicker strike 30% pvp penalty for example is now a little too high.
- Volatile dead 80% player damage reduction is now synonym of 0 damage dealt.
- archmage penalty make no sense anymore
- cyclone penalty is now obsolete same for cast on death.
-KB also could get it s penalty changed.
Please adjust skills to 3.15 standard.
Last edited by lolozori on Jul 24, 2021, 12:13:49 PM
Last bumped on Jul 29, 2021, 9:10:00 AM
on Jul 24, 2021, 12:05:57 PM
Also flat 60% penalty to Remote Mine just turned my non-crit Arc miner completely useless.
At 6.54 throw rate, lvl 26 skill, 930% damage, 100% chance to double damage it doesn't leave a scratch on a 2k life regen character.
Also low-mid tier phys melee feels so incredibly helpless now.
18 aps character with BCR, 400dps weapon, was unable to kill some random 7k ES dude with 5% ES on block shield.
Problem: impostor syndrome
Solution: nerf everything
Result: depressing mess
Last edited by a_z0_9 on Jul 29, 2021, 9:16:16 AM
on Jul 29, 2021, 9:10:00 AM