Questions about the "Regenerate # Energy Shield while a Rare or Unique enemy is nearby" mod
Hello Exiles,
Could you please clarify whether the "Regenerate 150 Energy Shield per second while a Rare or Unique Enemy is Nearby" modifiers stack? For example, if I have this mod on both my body armour and belt, will I be regenerating 300 energy shield per second? Also, is my understanding correct that I will be regenerating these 300 Energy Shield regardless of whether I've been hit recently? Thanks! Last bumped on Jun 20, 2021, 7:58:58 AM
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If the mod does not specify whether you have to have been hit recently, it does not matter whether you have been hit recently, unless you have another mechanic that prevents regeneration based on that.
Regeneration is not the same as recharge which stops when you take damage and has its own delay to start again (not linked to "recently", which is always 4 seconds). And yes, several of those mods should stack. |
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Great, thank you for clarifying this!
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