Discuss mines vs traps
Do you think being able to increase the trap flying animation with trap throwing speed would make traps too similar to mines, even if for example the increase was nothing at all like the speed of mines (mines have a crazy fast animation speed).
Traps, even if you stack a ton of throwing speed, there's no actual gain in the speed of the animation of the trap being thrown from point A to B. Personally I feel that if you stack/chase a lot of throw speed, it should speed up the animation, as you're sacrificing other stats and right now throwing speed feels a bit "hollow" as even though you can do more traps per second, you're still locked behind that static slow animation speed. just my 2 cents as a vivid trap player. :) Last bumped on May 16, 2021, 3:05:48 PM
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traps = balanced
mines = unbalanced Mercenaries master craft service Mercenaries My IGN TreeOfDead
https://www.pathofexile.com/forum/view-thread/2037371 Vouch Mercenaries veiled crafting all service all crafts mods Mercenaries SC master craft service Mercenaries SC craft mod! Veiled crafting Service Settlers craft PM: TreeOfDead |
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Find or craft as many items that give you +1 trap per throw and the animation will be a moot point.
[19:36]#Mirror_stacking_clown: try smoke ganja every day for 10 years and do memory game
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