What is the point of item like this?

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isnotonline wrote:
What if you paired it with the anoint vengeant cascade

This should allow projectiles hitting enemies close to you to do maximum damage with farshot.
If you have lots of projectiles that shoot fast it should work just fine as you will practically cover the screen in all directions with arrows.


I've tried it with Spectral Throw.
Returning proj will hit the targets but still, if you are swarmed you have to disengage or you will die most likely while waiting for proj to return.

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cgexile wrote:
The item is a pure offensive item and I wonder if it’s strong enough to be a BiS offensive helm with 0 defenses; unless you are going glass canon or offense is best defense approach (which loops me back to asking if it’s strong enough).

Sometimes they release items that become truly effective leagues or years later when they put out some other mechanic or item that works with some old gear and that old gear is now OP.


It's super potent item for things like Sirus, Uber Elder or any stationary target. For mapping it just feels bad.
Last edited by TorsteinTheFallen#1295 on May 4, 2021, 11:55:45 AM
Tornado shot maybe? Because the secondary arrows are considered continuation of primary for these purposes, they might hit if you aim just behind the enemy.
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ExiledSarin wrote:
Tornado shot maybe? Because the secondary arrows are considered continuation of primary for these purposes, they might hit if you aim just behind the enemy.


Might be, but still it's pretty bad if that is the idea.
Last edited by TorsteinTheFallen#1295 on May 4, 2021, 4:31:57 PM
I'm sure they have something mind and players just have not figured it out yet. Then it will be nerfed once they do lol.

inb4 25% projectile speed and 20% projectile damage. Got legacy fledgling homie.
Git R Dun!
Last edited by Aim_Deep#3474 on May 4, 2021, 4:41:53 PM
It is a filler leveling helmet.

It works well with frost blades letting you invest fully into single target.

Problem is: non-muliplier damage scalars are meaningless. 50% inc damage is nothing. Esp on a helmet noone enchants with your skill of choice.
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Aim_Deep wrote:
I'm sure they have something mind and players just have not figured it out yet. Then it will be nerfed once they do lol.



No doubt about that.
Currently no one is using this helmet on poe.ninja. It's not even in the PoB database.
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sidtherat wrote:
It is a filler leveling helmet.

It works well with frost blades letting you invest fully into single target.

Problem is: non-muliplier damage scalars are meaningless. 50% inc damage is nothing. Esp on a helmet noone enchants with your skill of choice.


That's a good idea. Melee part is not projectile so projectiles (which are pretty weak) could have nice damage buff.
But what do you mean it's good for single target?

ps
Doesn't look like a leveling item to me. It drops from Heist boss at area lvl 81.
Last edited by TorsteinTheFallen#1295 on May 4, 2021, 4:46:37 PM
It's probably meant for skills that hit ground.
Wish the armchair developers would go back to developing armchairs.

◄[www.moddb.com/mods/balancedux]►
◄[www.moddb.com/mods/one-vision1]►
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TorsteinTheFallen wrote:
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Aim_Deep wrote:
I'm sure they have something mind and players just have not figured it out yet. Then it will be nerfed once they do lol.



No doubt about that.
Currently no one is using this helmet on poe.ninja. It's not even in the PoB database.


If you believe his statement (I do as well) then why spend the thread denigrating the item and calling it bad over and over? Just ask if anyone's found a clever use for it yet. Or use these suggestions to brainstorm one yourself.
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raics wrote:
It's probably meant for skills that hit ground.


I honestly can't recall any such skill that would do projectile damage after impact.

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