3.14.1 Hotfix

3.14.1 Hotfix:

  • Fixed a bug that causes local shader compilation to stall other engine tasks such as texture streaming. This means that if you were playing content that used shaders that were not present in your local cache, then the loading of necessary assets would be stalled (causing the low-quality stand-in textures to be used for way longer than intended). This doesn't resolve all graphical/performance issues that we are investigating, but it should help.

This hotfix was deployed without a server restart, you will need to restart your client to receive the changes.
Last bumped on May 7, 2021, 1:05:12 PM

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