If currency flip bot get reported and banned ...

"
Marxone wrote:
Is it even good for the game to ban bots that flip currency? Isn't that more like beneficial community work than anything else? I mean currency needs to be flipped, not everything can be exchanged through vendor.

Sure, the other botting is worst - chaos recipe farming, saint's tresure bot farms etc. But Flip bots.. isn't that more like a gray zone?


Currency flipper bots are a public service, badly needed if you play trade league.
It's only play bots which need to be squashed as they actually generate currency.
May your maps be bountiful, exile
"
RandallPOE wrote:


Because there are other factors at play than drop rates - how far we are into the league, what Zana mods are available, the productivity of the current farming strategies, league mechanics/rewards, current crafting strategies etc.

People tend to think that a fixed ratio would mean they would be able to afford more gear but that item you can't afford that costs 5ex when the ratio is 150:1 would just become that item you can't afford that costs 15ex when the ratio is 50:1 (overly simplistic example but I'm sure you get the drift)


Surely providing a floor, and/or ceiling, to chaos pricing, wouldnt hurt the game?

At the very least it would help curb chaos inflation and any chaos recipe bot profit. If a player could exchange chaos at let's say 100:1 for exalts it would provide an exit ramp to any league specific issues, and could be adjusted at anytime by GGG in 3 month analysis (maybe 75 or 150 is a better rate, who knows)

But uncontrolled fluctuations hurt the economy in genreal imo. I know players(bots) set the market, but I see no reason why there cant be min/max safeguards.
"Better to remain silent and be thought a fool than to speak out and remove all doubt."
- Abraham Lincoln

Report Forum Post

Report Account:

Report Type

Additional Info