When hexed, the hex indicator icons appear at the feet of Lunaris and Solaris in the Cold River map instead of over their heads, making it difficult to tell when the bosses are hexed and when hexes are at maximum doom.
Occurs for all hexes applied; hexes in question were flammability (self-cast), elemental weakness (triggered), and despair (triggered).
Thanks.
Last bumped on Apr 28, 2021, 6:24:08 PM
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Posted by_Atollo_#3775on Apr 26, 2021, 4:53:01 PM
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_Atollo_ wrote:
When hexed, the hex indicator icons appear at the feet of Lunaris and Solaris in the Cold River map instead of over their heads, making it difficult to tell when the bosses are hexed and when hexes are at maximum doom.
Occurs for all hexes applied; hexes in question were flammability (self-cast), elemental weakness (triggered), and despair (triggered).
Thanks.
EDIT:
wrong thread...
Last edited by Sicares#7850 on Apr 26, 2021, 10:51:56 PM
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Posted bySicares#7850on Apr 26, 2021, 10:50:20 PM
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_Atollo_ wrote:
When hexed, the hex indicator icons appear at the feet of Lunaris and Solaris in the Cold River map instead of over their heads, making it difficult to tell when the bosses are hexed and when hexes are at maximum doom.
Occurs for all hexes applied; hexes in question were flammability (self-cast), elemental weakness (triggered), and despair (triggered).
Thanks.
Thanks for your report, we'll look into this.
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Posted byJatin_GGGon Apr 28, 2021, 6:24:08 PMGrinding Gear Games
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