Vulkan Renderer excessive texture pop-ins
Hi,
Since the pre-patches for Ultimatum I have been experiencing what can be considered a excessive amount of texture pop-in and very delayed textures load times. Example: https://imgur.com/a/aXdkGbZ - This is usually followed by huge FPS spikes - This happens on pretty much every area that is loaded (Even when entering areas that should be using the same texture set) I have lowered all my graphical settings, to no avail, I have also tried multiple combination of settings and did not experience any substantial increase in performance with any kind of settings combination. == What I have tried without positive results=== - Re-installing my video drivers using the latest available version - Uninstalling POE client (I use the steam client) - Deleting POE temp folders from %appdata% and x:\users\x\documents\mygames - Making sure windows is up to date == My current specs === Operating System: Windows 10 Pro 64-bit (10.0, Build 19042) (19041.vb_release.191206-1406) - Processor: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz (8 CPUs), ~4.0GHz - Memory: 32768MB RAM - Card name: NVIDIA GeForce GTX 1080 - GPU Driver Version: 27.21.14.6611 (466.11) ==== My graphic settings on POE =======: [DISPLAY] adapter_name=NVIDIA GeForce GTX 1080(#0) background_framerate_limit=30 background_framerate_limit_enabled=false bloom_strength=0.25 borderless_windowed_fullscreen=true camera_zrotation=false depth_of_field=false directx_version=auto dx11_antialias_mode=0 dx9_antialias_mode=0 dynamic_resolution_factor=1 dynamic_resolution_factor_enabled=false dynamic_resolution_fps=60 framerate_limit=240 framerate_limit_enabled=false fullscreen=false global_illumination_detail=0 light_quality=1 max_PS_shader_model=ps_vkn max_VS_shader_model=vs_vkn maximize_window=false renderer_type=Vulkan resolution_height=1080 resolution_width=1920 screen_shake_v2=false screenspace_effects=1 screenspace_effects_resolution=0 shadow_type=hardware_3_samples texture_filtering=1 texture_quality=1 time_manipulation_effects=true use_dynamic_particle_culling=false use_dynamic_resolution=false vsync=true vulkan_antialias_mode=0 water_detail=0 [GENERAL] enable_profanity_filter=true engine_multithreading_mode=enabled ==== Any suggestions? Please note that the performance using my environment has been deteriorating from patch to patch, I was able to get "acceptable" (In poe terms :) ) performance in Ritual League, issues only started after post-ritual patches. I'm currently installing the standalone (no-steam) client in hopes it makes any improvements. I would love to try a new GPU but unfortunately the current shortage does not allow it, and I can run any other AAA games without apparent issues. (including other titles that use Vulkan Renderer) Any suggestions would be appreciated, I really love this game, but in its current state for me, I will not be able to enjoy this league and will have to shelve it. Last bumped on Apr 18, 2021, 4:55:51 AM
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Update:
The issue seems to have been resolved by simply switching from the Steam POE client to the Stand alone POE client. (Always delete temp folder data in between installations: %appdata%\Path of Exile C:\Users\X\Documents\My Games\Path of Exile If you face similar issues and use Steam to play POE, give it a go on the stand-alone client, worked wonders for me. |
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