[3.13] Assassin Penance Brand - 100% Delerium Farmer - All Content - {WIP}

This is my first build guide. Please let me know if any parts are awful and I will give them a re-write! This build I created for the sole purpose of farming end-game Delerium maps very quickly. With good enough gear however, this build can do all content in the game. It does very high amounts of damage and excels in mapping the harder the map gets. It is excellent for 100% Delerium or 5-way legions.

The focus here is on conversion, we are using Penance Brand as our main skill, which converts half of your physical damage to Lightning. We will complete this conversion and then further convert our damage to cold to great benefit.

+Super fun to play and to watch things explode!
+Cheap to start and can scale to the moon
+Incredibly speedy clear speed and decent bossing damage
+Freezes most enemies therefore is safe is some aspects
- Can be squishy at times, especially during boss fights and high delerium levels.
- The playstyle is a bit weird
- If you want to jump in with little investment and want to do high content, it's not that overpowered.


Levelling Trees and End-Game - https://pastebin.com/RBHKxKi7

Min-Maxed version - https://pastebin.com/RH7JtQWP

Add as soon as I can

Here we are going Assassin, it provides great amounts of crit multi for our attacks along with many other defensive benefits

I take Mistwalker, which is a vital node for Assassin providing Elusive. This gives us immunity from crits which is wonderful when tackling harder content with dangerous mods.

Next I take Opportunistic - Even with the MS loss in the most recent patch, I still prefer this node over Ambush and Assassinate as we really are not in any need of the cull. However, you may swap with AandA and give it a try!

Finally, I will take both Unstable and Deadly Infusion. These are the staple for any non-poison Assassin and are pretty-self explanatory. They provide great scaling with our power charges.

To start, you can use the excellent Void Battery unique wand and dual wield these. These work amazingly and you can do everything with these guys. They scale excellently with our power charges.

Eventually, (and I do mean last upgrades or so, it's better to spend the currency elsewhere) you can go with two rares.
On these rares you can get a variety of insane mods such as
+1 level to physical/all/lightning skill gems
Spell damage
Phys as extra-lightning
Increased damage per power charge
Increased Aura Effect
Non-chaos as extra Chaos


To start off, you can use a rare with life, resistances and can combine some powerful mods such as +1 power charges.

For min-maxing however, you can swap to a pseudo-7L helmet to slot your penance brand inside and use your chest for auras. These are crafted through Essences of Horror, and can even be upgraded further through Maven Orbs.

Again here, you can use a 6L ES chest for all content. Focus on Life and Resistances. Mods such as Frenzy on Hit are an excellent way to produce these charges and explody is all wonderful for clear.

For min-maxing you want to swap your 6L Penance Brand Setup for a 6L Aura Setup, the chest is mainly the same however, however you can try to get all of these mods and craft Avoid Ailments to help us reach not only our Avoid Ailments Cap, but also our Stun Cap.

For Gloves, there is one essential master-crafted mod that is needed. You will require the crafted mod that converts Physical Damage to Lightning. It costs 1 Divine. The rest of the stats can be life and resists.

For min-maxing you will need to get a legacy-craft for the combination of the Sader conversion mod and the Incursion temple mod on a pair of gloves. This can be combined with Avoid Ailments to help our cap. And flat lightning damage.


Boots are rather simple. Life and resists and some Movement Speed and then gradually upgraded to include better mods like Tailwind which is very important and it increases our action speed. Another good mod is Avoid Ailments to help our cap. This is a shaper mod.


You can use an amulet with life and +1 level to spells. While including some other damage mods like increased cold damage. Crit Multi, Phys as Extra Lightning

You can also use a Badge of the Brotherhood which gives you a massive clear speed increase.

Eventually, a rare amulet with +1 levels to spells. Crit Multi, Phys as Extra Lightning and Mana Reservation Reduction is BIS.


Here we use two Call of the Brotherhood Rings

These complete our conversion from lightning to cold. Make sure you are using Turbulent Catalysts on both to increase the conversion roll to 48%. These are required for the build to be effective.


Headhunter is the best option for doing 100% maps. As this build is hybrid it benefits of all of the mods that it can steal. This is not required though and and a Stygian with life and resistances with some elemental damage is very good too.

If you want more information about any of the items, or would like to mirror one of these. Just let me know in game @Alaxia.

I used Bottled Faith - probably one of the best crit flasks in the game
Cinderswallow Urn with the Increased Critical Strike Chance unveil. Just a wonderfully useful flask. Keeps you alive and provides good utility. Atziri's Promise is a cheap way for easy damage. For the magic flask you can use either a Quicksilver Flask or a Diamond Flask, because of the MS nerfs I am currently using a Quicksilver Flask, but if you are not min-maxed it might be wise to use the Diamond to make sure your crit chance is capped. Finally I use a Wise Oak which is great offensively and defensively especially if your resists are balanced.

Without the extra conversion gloves you are going to need a Wrath Watcher's Eye that Converts the rest of your physical damage to lightning.
(25-40)% of Physical Damage Converted to Lightning Damage while affected by Wrath

This is the mod you will need. If you have the conversion gloves then you can switch to one that has both Hatred and Wrath mods. Like Hatred Critical Strike Chance and Phys as extra Lightning Wrath.

You will also need a Glorious Vanity Jewel like this, this will be socketed over Pain Attunement to give us Corrupted Soul for a ton more ES.

Another very good choice for a jewel is a Transcendent Flesh. Socketed in the correct place can provide an insane amount of crit multi. This is socketed on the left hand side just below Faith and Steel.

Finally, our Cluster Jewels, which are very important and provide lots of damage and support. We are using 2 Large Clusters and 4 Medium, 4 Small.

Vengeful Commander is the most important mod, followed by the other two. Vengeful Commander is what boosts our auras to make them very strong. The two large clusters will be exactly the same.

For Medium Clusters you want to focus on brand nodes.

Three of the four clusters you will want to have Remarkable and Grand Design on. These are the best damage clusters for us to use. For one of the four clusters you are going to want to have Holy Conquest which gives a sort of bouncing effect to our brands and is very effective.

For the final four small clusters I have just stacked four Fettle nodes to provide us with a larger life pool.

Our gems take a bit of a turn during our transition from end-game to min-maxing. To start this is what you will want to use.

6L - Penance Brand Setup - Penance Brand - Swiftbrand - Power Charge on Crit - Conc Effect - Inspiration - Controlled Destruction.

This will be your main damage set-up.

Along with that you can then use a 4L Aura Setup - Clarity (low level) - Enlighten(Lvl 4) - Wrath - Hatred

This will then swap when you are min-maxed. Once you acquire a pseudo-link helmet you can swap to.

4L Penance Brand Setup - Penance Brand - Swiftbrand - Awakened Controlled Destruction - Inspiration

This will be socketed in your helmet, which means Penance Brand gets supported by all the extra crafts on the helmet and acts and a 7L!

and a 6L Aura Setup - Wrath - Enlighten (Level 4) - Vaal Righteous Fire - Herald of Purity - Hatred - Clarity (low level)

This is the best way to cram out our damage. We use both Hatred and Wrath for synergy with Vengeful Commander and then Herald of Purity for more damage. Clarity is for mana issues and Vaal Righteous Fire is for burst dps.

Other gem set-ups are here!

Wand 1 - Flame Dash - Enduring Cry - Second Wind

Simple movement skill and enduring cry which is great for survivability.

Wand 2 - Awakened Spell Cascade - Inc Duration - Frost Bomb

Frost Bomb for more DPS during boss fights. Stops regeneration and applies Cold Exposure.

Gloves - Orb of Storms (level 3) - Awakened Hextouch - Frostbite - Elemental Weakness

Very effective way to apply Curses using Orb of Storms.

Boots - Empower (level 4) - Brand Recall - Arcane Surge - Second Wind

I'll add it when questions are asked!


For Major Pantheon I recommend Soul of Lunaris, however you can change if you believe.

For Major Pantheon I use either Garukhan for the MS or Gruthkul for my phys damage reduction, however Abberath is also good for burning ground maps. Again this can be changed for whatever you fancy.


For ease of levelling we, for the majority use Spellslinger.

If you want a super-duper easy levelling experience make sure to use levelling uniques. Some that I recommend are

Tabula Rasa - easy peasy 6L.
Goldrim - easy all-res
Wanderlust - MS and Freeze Immunity
Lochtonial Caress - for easy charge generation.
Praxis - help with mana
Lifesprig and Axioms as early weapons.

Level Until Act 3 with Freezing Pulse
Freezing Pulse - Added Lightning - Added Cold - Onslaught - Arcane Surge.

Choose Herald of Thunder as quest reward for Intruders in Black and use that.

Complete the Library Quest and unlock Siosa to buy Spellslinger and Arc and Ball Lightning

Arc - Spellslinger - Added Lightning - Increased Critical Strikes
Ball Lightning - Spellslinger - Added Lightning - Elemental Focus
Frenzy - Faster Attacks - This will then cast your spellslingers.

Trees are in POB!

If you have any questions please ask, I'll add more sections as I think to add them!
Last edited by youngtomlin on Apr 3, 2021, 8:58:02 AM
Last bumped on Apr 4, 2021, 6:09:58 PM
Update 1.1: Added new POB's and Levelling Section
First of all: Very nice guide!

Penance Brand is definitely an investment skill, its rather weak on a low budget but gets perverted damage once you put 3 digit exalts into it.

I played both, mapper and deep delve version this league, and I love the skill visually and mechanically :)

The only doubts I have are about next league tho, especially helmet, scepters and amulet, I don´t see how once is able to craft those anymore.
ZidaneFFIX wrote:
First of all: Very nice guide!

Penance Brand is definitely an investment skill, its rather weak on a low budget but gets perverted damage once you put 3 digit exalts into it.

I played both, mapper and deep delve version this league, and I love the skill visually and mechanically :)

The only doubts I have are about next league tho, especially helmet, scepters and amulet, I don´t see how once is able to craft those anymore.

Thank you for your kind words!

Indeed without harvest these min-maxed gears will be basically impossible to craft. :(

We will just have to wait and see. Thank you for visiting the guide!
You´re Welcome!

Maybe next league we might take the power charge route again with badge and maybe some nice +1 Power charge helmet, time will tell :)

Report Forum Post

Report Account:

Report Type

Additional Info