The Maven fight doesn't really make sense
" When you beat her for the first time, the Envoy explains that she's a newborn in terms of eldritch horrors. Her mentality is entirely childlike. She even starts to understand that you're alive and hopes that the two of you will keep playing. The only reason the Envoy steps in when you defeat her is because, in his words, harming her further is going to make her call out for her progenitors which are far more powerful. So yes, the Maven is playing with you, like a child plays with toys. Her idea of playing, considering her fascination for violence, is through combat. PoE players: Our game has a wide diversity of builds.
Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build! And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley |
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" I mean, Maven does nothing dangerous for my "average" MoM Agnostic bosser. Only thing that kills me is the memory game because I am lazy to zone out. Having a lot of time between phases is a plus. I represent only myself, my own thought and believes. I am individual, not a representative of the community.
I am not speaking on behalf of someone else and I don't get offended by things that have nothing to do with me. 3.13 was the golden age. |
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" Except they aren't hard. They are just poorly designed in that they don't really work with how the game plays. Maven is a joke until last phase, unless you get absurdly unlucky rng boss spawns, like double brutus. The last phase is ruined by janky character movement combined with bad coil hitboxes, it just feels awful overall. And then there is the memory game, which just means you log out, because doing it is pointless. And you can do that, because all the other mechanics are a joke. Sirus is, again, a joke until the last phase, the most difficult part is getting back to him. His mazes are trivial unless he bugs or you are playing some negative ms build, his die beams are the easiest things to dodge before the last phase. The last phase is awful, because offscreen attacks aren't good game design. Both of these bosses also have in common that they just port around like crazy, making them terrible for certain builds. |
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