Bosses drops

Can the drops from bosses like Uber Elder, Maven, Sirus etc. be decent and not some scrolls or crappy gloves & rapiers for the vendors?

I'm tired of farming Harbingers for currency.
Last bumped on Mar 6, 2021, 5:02:02 PM
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Uber Elder drops Watcher's Eyes. Maven drops Maven's Orb. Sirus drops Awakener's Orb. And that sword thingy.

Besides, I think it is better if the boss drops are worth less, because that way, more people get to experience the content, which is always good.
Remove Horticrafting station storage limit.
Last edited by Char1983#2680 on Mar 5, 2021, 9:37:28 AM
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Char1983 wrote:
Uber Elder drops Watcher's Eyes. Maven drops Maven's Orb. Sirus drops Awakener's Orb. And that sword thingy.

Besides, I think it is better if the boss drops are worth less, because that way, more people get to experience the content, which is always good.


I kind of disagree.

I run a skeleton summoner. By all accounts, skelemancer is a bossing build, especially because of how painfully slow the skeletons are. A lot of ways to make money is anything that isn't bossing. Running maps (super fast), doing heists (super fast), nuking Harbingers (super fast), Incursion (super fast), Legion and Delirium (super fast), Delve (super fast). I can't run this content in any reasonably short length of time, it's like trying to fit a cube through a circular hole.

All bossing's got is (Uber) Elder, Maven, Sirus, and maybe Cortex if you're willing to gamble. Metamorphs aren't as great as they used to be. There's also some things that are good for any build like Betrayal and Harvest, but that's not exclusively for bossing builds which is my point of contention.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
Last edited by Pizzarugi#6258 on Mar 5, 2021, 3:13:44 PM
... so what is your point?

That you don't get rewarded enough, in terms of currency, when playing your build? But your build can beat all content? What do you need currency for? Enjoy the game :).

The problem with expensive boss drops is that the content gets seen by fewer people. Content being expensive means that you don't "just try". Which I think is bad.

Also, no idea what you mean by "Killing Sirus is like blowing an ant", Zouvaner. That he is easy? For the majority (i.e. >50%), he isn't. I am dead certain that less than 50% of the player base have killed Sirus.
Remove Horticrafting station storage limit.
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Char1983 wrote:
... so what is your point?

That you don't get rewarded enough, in terms of currency, when playing your build? But your build can beat all content? What do you need currency for? Enjoy the game :).

The problem with expensive boss drops is that the content gets seen by fewer people. Content being expensive means that you don't "just try". Which I think is bad.

Also, no idea what you mean by "Killing Sirus is like blowing an ant", Zouvaner. That he is easy? For the majority (i.e. >50%), he isn't. I am dead certain that less than 50% of the player base have killed Sirus.


Just because my build can beat all content doesn't mean I'm beating it efficiently. Even a build that is neither good at bossing or clearing, with 1m DPS, can beat all content if they're good enough.

Getting stronger is part of the point of an ARPG, and if you're playing in a league where you only have 3 months to get stronger, the slower builds are the ones who suffer the most. You play standard so this doesn't apply to you since you have all the time in the world to accumulate power. Bossing builds, however, fall far behind compared to speed demon screen-nuking builds.

And in response to your statement that expensive boss drops means less content being seen by people, have you tried farming for a Simulacrum on your own with a slow bossing build? You're lucky to get 5 splinters before the fog dissipates. Same with 4/5-way Legions. Hell, I'm not even gonna have a chance at trying 100% delirium maps because of how slow it's gonna be to complete. Have you tried farming Harbingers in Valdo's Rest with a bossing build? Ever tried doing a Betrayal Research encounter where you have to save 5/5 evidence with a build that can't clear worth a shit? :P

There's an ever-shrinking availability of content for bossing builds. Speed clear builds get access to the vast majority of content to make huge profit from.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
Last edited by Pizzarugi#6258 on Mar 5, 2021, 3:36:41 PM
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Pizzarugi wrote:
There's an ever-shrinking availability of content for bossing builds. Speed clear builds get access to the vast majority of content to make huge profit from.


That doesn't invalidade my argument, though.

Apart from that, the problem, if you ask me, isn't the lack of rewards for strong bossing builds. It's the excess of rewards for speed clear builds.
Remove Horticrafting station storage limit.
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Char1983 wrote:
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Pizzarugi wrote:
There's an ever-shrinking availability of content for bossing builds. Speed clear builds get access to the vast majority of content to make huge profit from.


That doesn't invalidade my argument, though.

Apart from that, the problem, if you ask me, isn't the lack of rewards for strong bossing builds. It's the excess of rewards for speed clear builds.


It does invalidate your argument. The amount of currency you make mapping or, well, anything that isn't bossing is going to be insignificant. Meanwhile, any build that can 1shot your screen is going to be raking in far more currency in much shorter time. If you're playing in a league, currency gain for time spent is very important, and bossing builds doing anything that isn't bossing is extremely inefficient.

I'll repeat my other statement as well:
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And in response to your statement that expensive boss drops means less content being seen by people, have you tried farming for a Simulacrum on your own with a slow bossing build? You're lucky to get 5 splinters before the fog dissipates. Same with 4/5-way Legions. Hell, I'm not even gonna have a chance at trying 100% delirium maps because of how slow it's gonna be to complete. Have you tried farming Harbingers in Valdo's Rest with a bossing build? Ever tried doing a Betrayal Research encounter where you have to save 5/5 evidence with a build that can't clear worth a shit? :P


I can agree that there is indeed an excess of rewards for speed clear builds. However, unless you implement more valuable rewards for boss encounters, speed clear builds are still going to get more profit than bossing builds ever will.

Seeing as how Metamorphs make map bosses look like trash mobs, they should reward a lot more, relative to the risk involved. That'd be a good start.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
Last edited by Pizzarugi#6258 on Mar 5, 2021, 3:43:46 PM
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Kjenstag wrote:
Can the drops from bosses like Uber Elder, Maven, Sirus etc. be decent and not some scrolls or crappy gloves & rapiers for the vendors?

I'm tired of farming Harbingers for currency.


Yes, if you sell bosskilling as service.
There are tons of threads from bosskillers, they charge currency for killing bosses for others.
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DarkJen wrote:
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Kjenstag wrote:
Can the drops from bosses like Uber Elder, Maven, Sirus etc. be decent and not some scrolls or crappy gloves & rapiers for the vendors?

I'm tired of farming Harbingers for currency.


Yes, if you sell bosskilling as service.
There are tons of threads from bosskillers, they charge currency for killing bosses for others.


While true, it's pretty lame that you have to resort to selling and killing other peoples' bosses in order to get anything worthwhile compared to finding and killing your own. I'd rather not sit around in /global 820 or /trade 820 whoring myself out for currency.

There's also the competition to consider too. Any long-time bosskillers with popular service threads are going to get a lot more attention than some nobody who might not even have one.
PoE players: Our game has a wide diversity of builds.

Also PoE players: The [league mechanic] doesn't need to be nerfed, you just need to play a [current meta] build!

And the winds will cry / and many men will die / and all the waves will bow down / to the Loreley
Last edited by Pizzarugi#6258 on Mar 6, 2021, 3:11:57 AM
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Pizzarugi wrote:
"
DarkJen wrote:
"
Kjenstag wrote:
Can the drops from bosses like Uber Elder, Maven, Sirus etc. be decent and not some scrolls or crappy gloves & rapiers for the vendors?

I'm tired of farming Harbingers for currency.


Yes, if you sell bosskilling as service.
There are tons of threads from bosskillers, they charge currency for killing bosses for others.


While true, it's pretty lame that you have to resort to selling and killing other peoples' bosses in order to get anything worthwhile compared to finding and killing your own. I'd rather not sit around in /global 820 or /trade 820 whoring myself out for currency.

There's also the competition to consider too. Any long-time bosskillers with popular service threads are going to get a lot more attention than some nobody who might not even have one.


Its just reliable way.

Just bossing is pure RNG and rng usually sukz big time, uknow. Especially after more and more and more nerfs to special things what bosses drop (see Shaper uniques, theyre so worthless and cheap cuz of that now).

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