ggg you call this rewarding ?

Still can't even loot from high ground to low lull..

+1
bUt wEiGhT gUys

iF yOu dIdN't sPenD ThAt tIme pIcKiNg iT uP iT wOuLdN't bE vAlUaBlE
Imagine running a 100% delirious map showing orb of chance and horizon shards. You can have the same experience running any other map if you don't use a loot filter too.

If you are using a proper loot filter, 100% delirious maps are the only time when looting becomes problematic. But this is just a balance thing..these maps are already insanely profitable and simple enough to setup and replicate, if the loot was collected automatically or more efficiently, then it would be even more ridiculous than it already is.
Last edited by BrettLee#6388 on Feb 17, 2021, 6:15:26 PM
we will all enjoy the carpal tunnel caused by this game and tencent wont pay a single cent for anything.. you will keep paying them.

oh and yes what a shit loot god, I wouldnt click all of that.. already dealing with blighted maps is such shit experience.
"Parade your victories, hide your defeats. Mortals are so insecure."

Poe 0.2/10

Returning to poe in 3.27: ATROCIOUS game performance, 5/10 league and I apprently missed the loot back in the last league. The more things change the more they stay the same..
"
ArtCrusade wrote:
I am getting tired of reading threads like this when the Loot Changes have already been announced in Nov 2019. PoE 2 will fix the "too much loot" syndrome. Till then, manage your loot filter better


Then why are you reading threads like this? Manage your thread filter.
"
Cyzax wrote:
Simple... Filter out what you don't want...


bad solution.



1.) there should be no shards

2.) same currency should drop as one pack if dropped within a certain radius.




“Human decency is not derived from religion. It precedes it.”
― Christopher Hitchens
My QoL List: https://www.pathofexile.com/forum/view-thread/3279646
Delirious farmers already have big advantage of getting 10x the stuff to drop in short amount of time. If the time they need to spend to pick things up is also condensed, that would be an even bigger advantage for the rich to become richer.

I don't agree they should automatically pile the same currencies into the same stack, but I'm fine if we can loot them just by walking over them, like azurites in delves.
"
Xystre wrote:
we will all enjoy the carpal tunnel caused by this game and tencent wont pay a single cent for anything.. you will keep paying them.

oh and yes what a shit loot god, I wouldnt click all of that.. already dealing with blighted maps is such shit experience.

Amen, brother.


"
morganbritches wrote:
"
ArtCrusade wrote:
I am getting tired of reading threads like this when the Loot Changes have already been announced in Nov 2019. PoE 2 will fix the "too much loot" syndrome. Till then, manage your loot filter better


Then why are you reading threads like this? Manage your thread filter.

Epic comeback, I literally lol'd :D
GG, dude!
GGG should cut droprates by 90% (including currency drop), without changing rarity.
Biggest compliments for my crafted items - "bs, they must have been RMT'ed"

I'm disabled, I have rare case of semperduravera, so I can write things that may look rude, but it is because of disability - I'm forced to tell truth using words you may not like.
"
morganbritches wrote:
"
ArtCrusade wrote:
I am getting tired of reading threads like this when the Loot Changes have already been announced in Nov 2019. PoE 2 will fix the "too much loot" syndrome. Till then, manage your loot filter better


Then why are you reading threads like this? Manage your thread filter.


Because unlike for in-game there is no filter for shitty threads, duh.
The opposite of knowledge is not illiteracy, but the illusion of knowledge.

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