ggg you call this rewarding ?
more like punishment. people hunt mirror tier giers tier 1 lines for a reason to clear better, kill faster to reduce the lag. then then you throw this s seed on ground. if Diblo hits the market i will be gone from here if this not getting resolved.
![]() fk archnemesis. Last bumped on Feb 18, 2021, 11:06:58 AM
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Looting in the game is the shittiest experience
Shameless plug https://www.pathofexile.com/forum/view-thread/3003315/page/1 |
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Simple... Filter out what you don't want...
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" I would bet that what you see on screen is 1-2% of the actual loot on the ground. If he filters it any further, then what the fuck is going to be left? I'm tired of this "it's optional" excuse. You know what else is optional? Downloading this poorly designed piece of crap. This is a buff™
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Bro WISE OAK POGGERS!
Gratz mate is it a 15 roll??? XD I have never felt further from what I know and love
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+1
Picking up loot is becoming really tedious. Idk why they can't make stuff from strongboxes, legions, etc drop in one stack instead of individual pieces. Even loot filters aren't cutting it anymore. |
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I am getting tired of reading threads like this when the Loot Changes have already been announced in Nov 2019. PoE 2 will fix the "too much loot" syndrome. Till then, manage your loot filter better
The opposite of knowledge is not illiteracy, but the illusion of knowledge.
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+1
I ran a delirium map and really hated the loot tedium. Just too.much.clutter Until PoE2 drops, they really could cut the numbers (of equipment, not stackables) by 80% and slightly improve the rolls instead. Loot should matter in a loot-lust game. And yes, splinters and stuff should drop in as many piles as there are players in the area. As to filters: If you want to pick something up, it shows all the loot. And then you find nothing anymore and your char keeps running back and forth like a confused chicken. May your maps be bountiful, exile
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" probably because the current system was never ever designed to output this much loot. So honestly is this a question of poe loot being too tedious or poe having mechanics that result in too much loot? forget a few years , pre delirium a screen shot like this was an almost foreign concept. a screen full of literally too many valuable drops. I think we are spoiled in that regard. |
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" "Feature creep" is arguable more destructive than Power Creep. PoE is bloated beyond containment. And ironically, they could multiply the items in that image by a factor of 10x and it still wouldn't feel good because all it is are more little RNG nuggets to maybe slam onto your gear if you feel like gambling. I don't care if I get one lottery ticket or a hundred, when the odds of any of them winning is so low. Currency doesn't feel like it has a real value. This is a buff™
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