Love hate relation with PoE, The good are very Good, but the bad, are really BAD

"
KiadawP wrote:
You are making pure assumptions & your assumptions are all dead wrong. Even pro streamers admit there arte BS deaths that you just can't avoid due to poor design.

Maybe you should give them advices too.

The white knighting in this forum of off the chart, every time someone made a negative point it always the usual response that "you suck".

I have 20+ years of action & arpg gaming experience & some time on the leaderboard as well, & while I never claimed to be an expert, I am well above, your resist is not cap. I decent enough to know a death that is my fault vs one that isn't.


I never said they didn't happen. But I also think that 'most' streamers would agree that "90%" of oneshots MAY have been avoided with different placement and/or build choices, as well as easier rolled maps.

I have 30 years "experience" in games like these, but lets nok make it into a contest :)

People seem to forget about the choices you make before you activate your map. Those are imnportant choices - in a game where you can scale some content to be more or less impossible.

Look, again, I'm not saying oneshots do not happen. I'm just saying that most oneshots can be explained. I used the number "90%", and I might stick to that. Because I firmly believe that most oneshots come from overscaled content, player mistake/positioning and/or lacking defenses. You can say "those never happen", and you would of course be wrong.

Let's just make this 100% clear: I'm not saying oneshots do not happen. But between every "BS oneshot", there's 10 "non-BS oneshots", which would be pretty close to my estimate of 90%.
Bring me some coffee and I'll bring you a smile.
Last edited by Phrazz#3529 on Feb 14, 2021, 12:31:59 PM
You can mitigate the bad somewhat...

I only go to lab 4x period. I'm 94 no enchants. Fuck that place always hated it but I mitigate it by only going 4x.

I dont like trade for many reasons so I don't trade.


I build tanks even in SC because I don't care for one shots.

etc.

Git R Dun!
Last edited by Aim_Deep#3474 on Feb 14, 2021, 12:44:51 PM
Good - Builds and their sheer variety. The world of Wraeclast. The great feeling when you blast through maps deleting groups of mobs or when something valuable drops.

Bad - Too much content gated off if you don't have the right keys, high enough DPS or enough time to play. GGG's reliance on RNG. Boss fights where you run around in circles. Unfair deaths from ground degen, off screen projectiles. Trading is horrible which is why I play SSF. GGG balancing the game around the 1%.
Rng progression, lab and random oneshots. Yep those are annoying and not fun.

I think high value trade is fine. Low value currency is just frustrating sometimes.
...
Last edited by VoidCursed#9901 on Mar 25, 2021, 3:00:52 PM
The good:

-Skill tree, itemization
-Fun gameplay (yes, there are issues but still)
-Music:
https://www.youtube.com/watch?v=9U577pfFeFI
(Gives me goosebumps)
-So many different levels, monsters, even subgames such as delve
-Some things just make me overtly happy with PoE. pressing those skill tree nodes and get them lit is the second best thing in life.
-Some of the rng is actually well done despite making high-end rewards kinda rare. It gives so much scope for player accomplishment. Gotta catch 'em all.

The bad:

-Chronically small inventory
-For god sake, I need to swap gems to teleport home due to lack of slots
-XP penalty at high levels is plain stupid, go play HC if you really want to penalize yourself
-Trade. Luckily, as Shagsbeard so valiantly always reminds us, it's voluntary.
-Flow of game is too many times stopped because some NPC needs to be interacted with for sub-missions. That's why I actually think mapping has gone worse.

The ugly:

-Third-party software needed to understand ANYTHING in this game. You can't craft a pair of underwear without checking everything and doing a ridiculous statistical analysis first.
-Game is about to break. No, seriously, at current pace a few more months and PoE won't load at all anymore for anyone. It's lagging bad and the lag gets worse the more rewarding content you are supposed to play through.
-For all the supposedly sandbox-variety people say you are able to do in PoE, you need to grind so much shite because, well, that's how the devs see it best. I can never delve nearly as much as I like, I need to do maps in certain order or get stuck progress-wise, I need to do lab with each character 4 times.
-Micromanagement is ridiculous. Every goddamn time I'm about to play a map I first need to roll it, then reroll it (since of course there must be unplayably terrible map mods), sextant, frag, simmer, heat up in oven, put in in refrigerator for half an hour and then I'll be almost there. Look, I just want to get high and go kill monsters.
-Picking loot will break your arm.
-Timers. Only good timer is delve darkness, great implementation there.
-Flask piano, won't touch it which in turn will handicap all my characters

I know it looks like ugly and bad outweight the good but list isn't comprehensive and you shouldn't judge it by the superficial looks. PoE is still a great game and could be even better if devs let go some of their obsessions.
Last edited by vmt80#6169 on Feb 14, 2021, 2:29:00 PM
Seems most the bad was covered in my list but I'd add starting you out in town instead of HO where we all go first. Thats wasting time with two load screens, which are unbelievably long these days for some reason, just because they think it's a clever marketing campaign to make you see others MTX. It just pisses me off every time I log in right off the bat. So unlikely to buy MTX after that. I buy it when I visit forums in better mood.

The other performance issues.

Like why does this game only use 8GB of my 64 GB ram? Game has zero prediction and recall to and from 100x faster than SSD, RAM. Should use almost all 64GB.

The network issues 80+ pings, lag spikes, etc which are not GGGs fault but sell me an offline version. I don't trade. I don't socialize. I live in the sticks. I don't need to be online.
Git R Dun!
Last edited by Aim_Deep#3474 on Feb 14, 2021, 2:42:12 PM
"
Phrazz wrote:
"
KiadawP wrote:
You are making pure assumptions & your assumptions are all dead wrong. Even pro streamers admit there arte BS deaths that you just can't avoid due to poor design.

Maybe you should give them advices too.

The white knighting in this forum of off the chart, every time someone made a negative point it always the usual response that "you suck".

I have 20+ years of action & arpg gaming experience & some time on the leaderboard as well, & while I never claimed to be an expert, I am well above, your resist is not cap. I decent enough to know a death that is my fault vs one that isn't.


I never said they didn't happen. But I also think that 'most' streamers would agree that "90%" of oneshots MAY have been avoided with different placement and/or build choices, as well as easier rolled maps.
.


90% of my death is BS one shot != 90% of one-shot cannot be prevented.

If I say the Most time I were late for work, it was due to traffic jam. That does not mean I am often late at work, or there are often traffic jams! Its just mean, when they happened, traffic jams were the main reason.
Last edited by KiadawP#5072 on Feb 14, 2021, 2:44:39 PM
"
Aim_Deep wrote:
You can mitigate the bad somewhat...

1) I only go to lab 4x period. I'm 94 no enchants. Fuck that place always hated it but I mitigate it by only going 4x.

2)I dont like trade for many reasons so I don't trade.


3)I build tanks even in SC because I don't care for one shots.

etc.


1 & 2 are not solutions. 1st is tolerate (which is same opinion as me), 2nd is aviodance.

3 is missing my point completely. I ALWAYS PLAY Tanky builds.I never complain I was always one shot, I am saying when it happened, it is mostly BS One shot.

Sure many of my deaths were my fault, never had a problem with that not my complaint. like when I took 1/2 sec to scratched my nose or charge in the middle of the big pack, or taking contents too over level for me. All these happened in other games as well. I am specifically talking about the many BS one shot death almost exclusive to PoE that you do not find in other games.
Last edited by KiadawP#5072 on Feb 14, 2021, 2:53:16 PM
"
vmt80 wrote:
The good:

-Skill tree, itemization
-Fun gameplay (yes, there are issues but still)
-Music:
https://www.youtube.com/watch?v=9U577pfFeFI
(Gives me goosebumps)
-So many different levels, monsters, even subgames such as delve
-Some things just make me overtly happy with PoE. pressing those skill tree nodes and get them lit is the second best thing in life.
-Some of the rng is actually well done despite making high-end rewards kinda rare. It gives so much scope for player accomplishment. Gotta catch 'em all.

The bad:

-Chronically small inventory
-For god sake, I need to swap gems to teleport home due to lack of slots
-XP penalty at high levels is plain stupid, go play HC if you really want to penalize yourself
-Trade. Luckily, as Shagsbeard so valiantly always reminds us, it's voluntary.
-Flow of game is too many times stopped because some NPC needs to be interacted with for sub-missions. That's why I actually think mapping has gone worse.

The ugly:

-Third-party software needed to understand ANYTHING in this game. You can't craft a pair of underwear without checking everything and doing a ridiculous statistical analysis first.
-Game is about to break. No, seriously, at current pace a few more months and PoE won't load at all anymore for anyone. It's lagging bad and the lag gets worse the more rewarding content you are supposed to play through.
-For all the supposedly sandbox-variety people say you are able to do in PoE, you need to grind so much shite because, well, that's how the devs see it best. I can never delve nearly as much as I like, I need to do maps in certain order or get stuck progress-wise, I need to do lab with each character 4 times.
-Micromanagement is ridiculous. Every goddamn time I'm about to play a map I first need to roll it, then reroll it (since of course there must be unplayably terrible map mods), sextant, frag, simmer, heat up in oven, put in in refrigerator for half an hour and then I'll be almost there. Look, I just want to get high and go kill monsters.
-Picking loot will break your arm.
-Timers. Only good timer is delve darkness, great implementation there.
-Flask piano, won't touch it which in turn will handicap all my characters

I know it looks like ugly and bad outweight the good but list isn't comprehensive and you shouldn't judge it by the superficial looks. PoE is still a great game and could be even better if devs let go some of their obsessions.


Many good points. I almost forget the stupidly small inventory. Every other RPG has massively more space. Many are kind enough to have currency (or what they called them) in a separate tab, often also quest items. Those damn contracts you can't removed....

Also, I agree, the good outweighs the bad, & many just tolerate the bad. If D4 dev get their act together or Last Epoch release with a good update & stay humble & reply to forum!!! (Crazy right a game dev answering & noting what mw & other forum members said. ) I do not see why I need to put up with the BAD in PoE.
When was the last time a dev reponse here?
Last edited by KiadawP#5072 on Feb 14, 2021, 3:01:55 PM

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