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helldemon wrote:
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Schn1tt3r wrote:
Hey looks interesting,but i dont understand what you do with unique helm and the auras. Do you keep that mask on after casting auras and use your HP as mana? Because I try removing and auras are lost if I take helm off.
i put the helm on, then i cast anger wrath and grace with reduced mana gem in my gloves, that will use blood magic to reserve the mana, then i take off helm, put on my normal helm and cast the other 3 % auras
Oh ok i get it, nice. But what when they fix that exploit? What will happen to build then.
IGN: LessBow
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Posted bySchn1tt3r#5216on Mar 31, 2013, 1:59:36 AM
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Schn1tt3r wrote:
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helldemon wrote:
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Schn1tt3r wrote:
Hey looks interesting,but i dont understand what you do with unique helm and the auras. Do you keep that mask on after casting auras and use your HP as mana? Because I try removing and auras are lost if I take helm off.
i put the helm on, then i cast anger wrath and grace with reduced mana gem in my gloves, that will use blood magic to reserve the mana, then i take off helm, put on my normal helm and cast the other 3 % auras
Oh ok i get it, nice. But what when they fix that exploit? What will happen to build then.
no exploit, this is working as intended
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Posted byhelldemon#7545on Mar 31, 2013, 1:15:00 PM
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It will be changed. How soon is the question.
http://www.pathofexile.com/forum/view-thread/277758/page/1
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Qarl wrote:
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ashgod wrote:
Is this considered a bug or cleaver use of game mechanics?
It is not an intended mechanic, and highly likely to change in the future.
However, it has always been our stance that we don't want our players second guessing what it allowed and what isn't in these situations, so if you take advantage of it, that is clever use of game mechanics. Just be aware that it is likely to change at some point.
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Posted byZealflare#7547on Mar 31, 2013, 3:00:37 PM
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helldemon wrote:
also this build is better as a Shadow, where u get the 6 attack speed and 3 movment instead of the 8 att speed and 12 accuracy in ranger
What is the Shadow version of this build?
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Posted byDarksunne#0773on Apr 1, 2013, 3:06:06 AM
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What about the Bandits in normal and Cruel? Kill them or take something else ?
IGN : Loothure ; Feeltheforce ;
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Posted bynullinger#7428on Apr 2, 2013, 7:28:06 AM
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working as intended? no way.
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Posted byrasmon#5112on Apr 2, 2013, 9:49:13 AM
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nullinger wrote:
What about the Bandits in normal and Cruel? Kill them or take something else ?
normal - help oak for hp
cruel - kill em all
merc - get the power charge
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Posted byhelldemon#7545on Apr 2, 2013, 4:19:05 PM
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rasmon wrote:
working as intended? no way.
if they do "fix" this, u can always run the auras using a blood magic gem, only difference is u reserve 2x the hp which is kinda a big deal but i guess its the only way to run these auras
Also i added a video, so bump
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Posted byhelldemon#7545on Apr 2, 2013, 8:47:30 PM
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Thanks for the thread...just found a lioneyes and was thinking about a crit build with split arrow and this seem like a viable option but I am a bit unsure of the volls protector...I just hate to give up all those possible stats.... Can you reassure me on this choice before I spend too much money on it...thanks and good work.
"Truth be told, I have no idea what the fuck is going on anymore." Stephen Hawkins
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Posted byjustinloase#3265on May 27, 2013, 12:44:47 PM
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