Beachhead Lvl 95-100 Best Way to level in Heist with 1046%+ Profit
First off i would like to say thank you to all the people that participated in my beachhead runs and stuck around and gained levels and profit for themselves as well as participate in this research.
As we all know there are various ways to level and profit in this game, some being more and less effective in certain methods. I conducted this research for 2 purposes. The first being to show newer players struggling with generating an income a way to benefit both there character's level standing and there currency number. The second being to show the community and players all around that you do not have to be greedy in this game, and more often than not it yields better results in not only time, but currency. Full disclosure, i own a headhunter, but i did not use it for this research. Disclaimer, at the time of this post, i have now only been playing poe for 64 days I do want to point out a few things about these runs, and this research. 1. I am carrying my party myself, but this is not the only method. There are plenty of strong players out there leveling around the 85+ range that as a party of 6 you can easily clear this map and benefit you all in various ways. 2. I wanted to find a way that a new player could generate some income to really get them started on a strong gear set as the market gets more expensive for really nice items later in the league i have noticed. At least for my build it did. 3. I do know that it is mindless to run the same map over and over, but to be honest that is exactly what you do in chayula pure or any breach maps, this way you would yield a 1046%+ profit in the meantime, instead of being at a complete loss like you are in breaches. 4. I have absolutely no respect for any player who spams in global 820 "My loot your exp" for beachhead runs. Peoples time is valuable along with the progression of ones own character take both time and currency to do so. Spending time in your map generating you income for an experience and loot bonus is complete garbage. I feel that you have no respect for yourself or any of the people helping you. You are not helping them only here, this is not for their benefit now is it? You are greedy and need to get a grip on yourself. They can do this on there own just fine without you in the equation so please do not think you are special by any means or regard. Parameters 1. Only reserve Ancient/Exalted shards/drops 2. All other items/currency are freeloot for the party 3. Pick up all maps (as they are auto allotted to you anyway) 4. 100% clears. Builds vary in movement speed, mine being really fast it was quite easy for me to clear the full map in a very short amount of time, the longest part of the map is the boss room as the animation for releasing monsters cannot be sped up any. I think that setting these 4 parameters would yield me two things 1. A quick loot pickup time so not to hold the group back from pushing quicker to complete the map to get the full experience payout. 2. The overall happiness of the group to continue multiple runs because they are able to benefit in more than one way. Message used to recruit players. Hosting [The beachhead, Harbinger Map] {#} Maps to run. Ancient/Exalted Reserved. Follow me and the rules. Those with Instructional Disorders will be removed and replaced. Message once players enter the party. (disclaimer: Sorry colorblind people) Rules are simple, Exalted/Ancient are reserved, rest is freeloot. Follow me my icon is a different color that anyone elses on the mini map. Do NOT portal out after the boss, if you are in front of my icon you are wrong. If you cannot follow this i will find someone from 820 who will. Experience This is an important part of this method as it gives you an idea of what you will be going against as far as time constraints and workload. I want you to note that you need to take in account that you may need to remove a player during the map for various reasons. A player may leave partially through the map, and a player could disconnect in the middle of the map. Take these things into account not only to understand when they whisper you back that they got disconnected and it was not intentional and factor in that there is just like in any game scumbag players. I like to base things on the worst case senario, so i will give you the lowest sample numbers i gathered. Gain Per Map Total Needed to Level 95-96 ~~~~~~ 8,371,949 ~~~~~~~~~~~~~~~~~~~~~ 3,111,280,300 96-97 ~~~~~~ 7,729,468 ~~~~~~~~~~~~~~~~~~~~~ 3,364,828,162 97-98 ~~~~~~ 5,482,367 ~~~~~~~~~~~~~~~~~~~~~ 3,638,186,694 98-99 ~~~~~~ 3,891,612 ~~~~~~~~~~~~~~~~~~~~~ 3,932,818,530 99-100 ~~~~~~ 2,175,688 ~~~~~~~~~~~~~~~~~~~~~ 4,250,334,444 Map Calculation How far are we in? How much do we need to spend to achieve? There are many ways to go about this, buying in bulk, buying one by one from poe trade, uprolling T14 maps with harbinger orbs , however you decide is up to you. My suggestion and i base this on my experience of me doing is to pay 7c per map. You can buy a lot at once, or maybe just start with a few if you are low on currency, run them. Sell the Ancient Orbs and maps, and try to upgrade your range of ability to purchase more maps. All maps are T15 Harbinger 95-97 = 63 maps roughly 97-98 = 81 maps roughly 98-99 = 127 maps roughly 99-100 = 182 maps roughly I do not have an exact time frame per map for you as i did not record this information but it couldn't be more than a few minute's. The longest part of the map is boss as the animations to spawn the mobs takes time. Your ability to farm these maps will come down to 2 factors your groups killing speed, and your ability IRL of how much time you can afford to put towards your gaming. My group would kill them instantly, as i basically 1 shot everything but the elites the harbinger spawns, but they still only took a second or so to die. All of these maps where completed between 2 p.m. Friday the 20th through 4 a.m. Monday the 23rd. Total estimate: ~~~~453~~~~ Cost: ~~~~3,171 Chaos~~~~ Currency gains (Totals) 1. Pure Exalt Drops = 6 2. Exalted Through shard Collecting = 116.4 3. Ancient Through Shard Collecting = 454 (bulk sale already sold for Exalted Orbs 1:4 = 113.5) 4. Divine Orbs seen (but not looted) = 7 5. Mirror Shards seen/collected = 0 6. Maps collected T14-16 = 398 7. For argument stake i will set every map no matter the tier to 6c profit as some like tropical will be worth 15c each in current market and some of the lesser maps T15 will be worth 5 chaos without alteration each = 2388 Chaos 8. Currency from 9 sockets in second set of weapons bow/quiver Exalted Profit = 110 9. Projected Profit from gems currently unsold = 21.5 Exalted, 280 Chaos Yes i Vaal every gem i level with 20% quality of course, results vary. Total Value lvl 95-100 with no deaths. Exalted Orbs = 345.9 Potential Profit to still make off of maps and leveled gems: 21.5 Exalted 2668 Chaos Overall Value = 401.1 Closing Statement In closing i just want to say thank you for all of you that took the time to look through my post, it means a lot. Also new players out there, i hope this helps shed light on some possibilities for you to progress in this game. I know that the bottom line is players are always going to try and take advantage over others without information i hope i shed a bit of light and opened your eyes to the potential and what people are doing. But i hope more than anything that i changed some of your minds about being the way you are to newer players and how you should treat each other, because eventually someone is going to expose the numbers. I hope all of you are being safe during these trying times in our current world and i hope i made poe just a little bit of a better place if anything else. If you are interested in the build i am playing then feel free to click this link or check my profile on the poe website or ninja my character name is ElizabethVapora. Last edited by Vaporz13#2705 on Nov 23, 2020, 11:14:25 PM Last bumped on Nov 27, 2020, 6:45:13 PM
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People have already done this test before.
Also running grand heists beats beachheads in both exp/hr and profit. |
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" This is what I was thinking I thought they patched it. Didnt wanna break this kids dreams :) |
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I'd rather spam Beachhead than Grand Heists any day.
We tested it extensively
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You forgot to say its the slowest way tho.
Like for full clear it needs like 10-15 min. And loot and exp from it are nerfed, ofc. Was much better in harb.league. |
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beachheads are pretty safe
im curious about the numbers for doing infused beach heads . are they worth doing? Have you seen the sun exile? THE TRUE SUN?
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Yea everybody knew normal beachheads were a fast and profitable way to gain xp.
What about tho? I'm a forum warrior, i was born to post, raised to defend my league. Now my post has been removed, chained and exiled by mods who Ban. Ban is my brother; i do not fear it. I see it in the eyes of men and beasts that i troll. It will take me to play the actual game when i am ready and i am not ready.
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I've done a few Infused Beachead rotations at lvl 98, was getting ~2% of lvl per run, but they were very slow... even if our party was really efficient, still took over 5 minutes per map. Doing solo heists was just as efficient.
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"How does that work? Kitty's Guide On Post Formatting - view-thread/1913874
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"Where does it say that? Kitty's Guide On Post Formatting - view-thread/1913874
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