Path of Exile vs Diablo 3
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Agreed there with Epic in a part. It feels like Blizzard wanted to get more money out by widening the playerbase but in result they oversimplified a lot of things and took away a huge freedom from the player's hand.
Personally I think the compromises they made are pretty exagerrated thus they left a foul taste in most of the old players. Right now when everyone remembers D1 as the founder of this genre and D2 which perfected the formula D3 inevitably gonna get a lot of negative criticism simply cause gamers haven't expected this and were anticipating a lot more complex game from such a studio as Blizzard. However Blizz have to make money and there's a lot of money children and their parents' bank account so that's how it turned out. The D2 generation already grew up and most of them are on university or at work - thus they have less potential in them and Blizz already shown a habit to simplify their games - see.: WoW. If it was a working business modell for them so far then there's no reason to change on that. After all gaming is a business for the companies and if you look on Blizz's business charts then hell of a profitable one. I don't want to flame or troll anyone. Nor do I have insights of how these things really do work. This is simply my opinion about the recent situation. (Also I'm not a fluent english speaker so if there weren't much sense in the above lines I'm sorry, you couldn't speak my motherlanguage better either XD so don't hate me for that.) In short Blizz is just a company and they clearly targeted a different audience with this game than the veteran fans. Some might like it... some might not... that's life for you :p (... and me for that matter since I don't like it either XD but I just won't play it :3 Problem solved...) |
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If anything they gave you more freedom.
Sounds to me like the 'butthurtedness' is ruling most people's opinions on anything made by blizzard these days, instead of rational thought. ''Stand amongst the ashes of a trillion dead souls and ask the ghosts if honor matters. The silence is your answer.'' IGN: Vaeralyse Last edited by Tagek#6585 on Apr 28, 2012, 12:29:04 PM
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2 weeks and we'll see...
still stupid to judge the difficulty of a game based on the tutorial. PoE forums ignore list script:
http://userscripts.org/scripts/show/162657 0.4: added "ignore" button. ignore list is now saved locally. | |
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Know what else is stupid? These fucking topics.
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" Then give me a reason why there is more freedom for you then it was on D2? The maps are smaller... The quest progress is more linear... You can't allocate your statpoints thus you have lesser means to construct your build... There's fewer classes... fewer skills... less randomization on the areas (almost none as they felt pretty much linear). I gave you 6 reasons why I feel that way. Now give me your 5 cents why there is more freedom :3 |
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" How do you figure? I've seen this statement a lot recently and I just cannot understand how this could be considered true. All I've seen is the whole "billion kajillion hypothetical skill/build combinations!" argument which is completely misguided. |
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What's misguided about it?
You have way more skills than you have in POE, or had in D2, and you get to use them all whenever you want to. You can dislike that, but you can't argue, whatsoever, that they took away freedom. ''Stand amongst the ashes of a trillion dead souls and ask the ghosts if honor matters.
The silence is your answer.'' IGN: Vaeralyse |
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" The maps are smaller - nope. The quest progress is more linear - Have you played diablo 2? It's the same except it doesn't tell you in advance how many quests there are, + you have a metric ton of randomised quests that you'll find while adventuring. Statpoints - Not to your character, no, but you can still allocate them via gems, and this time around you don't need to use any points to be able to equip gear or meet accuracy / block requirements, so you are free to spend them however you wish. Fewer classes - Nope. They had 5 in diablo 2, they have 5 now. Maybe you only played D2 during it's expansion? Fewer skills - Hell no. You have way more skills than you ever had in D2. Less randomisation - It has decreased a little, this is true. They generally take larger chunks to generate the map, and reserve much more space for story driven parts that always look the same. ''Stand amongst the ashes of a trillion dead souls and ask the ghosts if honor matters.
The silence is your answer.'' IGN: Vaeralyse |
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" 22 skills for Witchdoctor - 28 for Necro. " Gems and runes were in D2 as well. " Nope. Sorry. You have a point there. 2 classes were added in the exp. " Have you actually compared D2's starter area and D3's? I still say they were bigger and that's mostly due to what yourself said as well: " Anyhow I'm glad you don't just yell at people as most fanboys. Diablo 3 isn't a bad game after all since it does entertain people and a game's purpose is to have fun. It's just less on my opinion then it's predecessor. Last edited by saki04#0398 on Apr 29, 2012, 5:44:28 AM
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" I'm not really arguing that they took away freedom, rather that the idea that DIII has more room for customization over its predecessor or PoE is easily debatable. Each games' skill/stat systems are far too different from each other to simply compare them based on the number of skills. |
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